drm/tegra: fb: Properly support linear modifier

Instead of relying on the tiling attached to a buffer object, make sure
to set the proper tiling for linear buffers.

Signed-off-by: Thierry Reding <treding@nvidia.com>
This commit is contained in:
Thierry Reding 2018-03-15 16:45:45 +01:00
parent e90124cb46
commit 4ae4b5c0db

View File

@ -55,6 +55,11 @@ int tegra_fb_get_tiling(struct drm_framebuffer *framebuffer,
uint64_t modifier = fb->base.modifier; uint64_t modifier = fb->base.modifier;
switch (modifier) { switch (modifier) {
case DRM_FORMAT_MOD_LINEAR:
tiling->mode = TEGRA_BO_TILING_MODE_PITCH;
tiling->value = 0;
break;
case DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED: case DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED:
tiling->mode = TEGRA_BO_TILING_MODE_TILED; tiling->mode = TEGRA_BO_TILING_MODE_TILED;
tiling->value = 0; tiling->value = 0;
@ -91,9 +96,7 @@ int tegra_fb_get_tiling(struct drm_framebuffer *framebuffer,
break; break;
default: default:
/* TODO: handle YUV formats? */ return -EINVAL;
*tiling = fb->planes[0]->tiling;
break;
} }
return 0; return 0;