perf ui progress: Per progress bar state
That will ease using a progress bar across multiple functions, like in the upcoming patches that will present a progress bar when collapsing histograms. Based on a previous patch by Namhyung Kim. Cc: Adrian Hunter <adrian.hunter@intel.com> Cc: David Ahern <dsahern@gmail.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: Jiri Olsa <jolsa@redhat.com> Cc: Mike Galbraith <efault@gmx.de> Cc: Paul Mackerras <paulus@samba.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Stephane Eranian <eranian@google.com> Link: http://lkml.kernel.org/n/tip-cr7lq7ud9fj21bg7wvq27w1u@git.kernel.org Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
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@ -3,14 +3,21 @@
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#include <../types.h>
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void ui_progress__finish(void);
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struct ui_progress {
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const char *title;
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u64 curr, next, step, total;
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};
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void ui_progress__init(struct ui_progress *p, u64 total, const char *title);
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void ui_progress__update(struct ui_progress *p, u64 adv);
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struct ui_progress_ops {
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void (*update)(u64, u64, const char *);
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void (*update)(struct ui_progress *p);
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void (*finish)(void);
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};
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extern struct ui_progress_ops *ui_progress__ops;
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void ui_progress__update(u64 curr, u64 total, const char *title);
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void ui_progress__finish(void);
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#endif
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