drm/msm: Make the value of RB_CNTL (almost) generic

We use a global ringbuffer size and block size for all targets and
at least for 5XX preemption we need to know the value the RB_CNTL
in several locations so it makes sense to calculate it once and use
it everywhere.

The only monkey wrench is that we need to disable the RPTR shadow
for A430 targets but that only needs to be done once and doesn't
affect A5XX so we can or in the value at init time.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Jordan Crouse 2017-10-20 11:07:00 -06:00 committed by Rob Clark
parent 4c7085a5d5
commit 4d87fc32df
2 changed files with 12 additions and 5 deletions

View File

@ -21,7 +21,6 @@
#include "msm_gem.h"
#include "msm_mmu.h"
#define RB_BLKSIZE 32
int adreno_get_param(struct msm_gpu *gpu, uint32_t param, uint64_t *value)
{
@ -195,11 +194,14 @@ int adreno_hw_init(struct msm_gpu *gpu)
ring->memptrs->rptr = 0;
}
/* Setup REG_CP_RB_CNTL: */
/*
* Setup REG_CP_RB_CNTL. The same value is used across targets (with
* the excpetion of A430 that disables the RPTR shadow) - the cacluation
* for the ringbuffer size and block size is moved to msm_gpu.h for the
* pre-processor to deal with and the A430 variant is ORed in here
*/
adreno_gpu_write(adreno_gpu, REG_ADRENO_CP_RB_CNTL,
/* size is log2(quad-words): */
AXXX_CP_RB_CNTL_BUFSZ(ilog2(MSM_GPU_RINGBUFFER_SZ / 8)) |
AXXX_CP_RB_CNTL_BLKSZ(ilog2(RB_BLKSIZE / 8)) |
MSM_GPU_RB_CNTL_DEFAULT |
(adreno_is_a430(adreno_gpu) ? AXXX_CP_RB_CNTL_NO_UPDATE : 0));
/* Setup ringbuffer address - use ringbuffer[0] for GPU init */

View File

@ -129,6 +129,11 @@ struct msm_gpu {
/* It turns out that all targets use the same ringbuffer size */
#define MSM_GPU_RINGBUFFER_SZ SZ_32K
#define MSM_GPU_RINGBUFFER_BLKSIZE 32
#define MSM_GPU_RB_CNTL_DEFAULT \
(AXXX_CP_RB_CNTL_BUFSZ(ilog2(MSM_GPU_RINGBUFFER_SZ / 8)) | \
AXXX_CP_RB_CNTL_BLKSZ(ilog2(MSM_GPU_RINGBUFFER_BLKSIZE / 8)))
static inline bool msm_gpu_active(struct msm_gpu *gpu)
{