drm/xe: Replace PVC check by engine type check
__emit_job_gen12_render_compute() masks some PIPE_CONTROL bits that do not exist in platforms without render engine. So here replacing the PVC check by something more generic that will support any future platforms without render engine. Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com> Signed-off-by: José Roberto de Souza <jose.souza@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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@ -249,11 +249,11 @@ static void __emit_job_gen12_render_compute(struct xe_sched_job *job,
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u32 ppgtt_flag = get_ppgtt_flag(job);
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struct xe_gt *gt = job->engine->gt;
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struct xe_device *xe = gt_to_xe(gt);
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bool pvc = xe->info.platform == XE_PVC;
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bool lacks_render = !(xe->gt[0].info.engine_mask & XE_HW_ENGINE_RCS_MASK);
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u32 mask_flags = 0;
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dw[i++] = preparser_disable(true);
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if (pvc)
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if (lacks_render)
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mask_flags = PIPE_CONTROL_3D_ARCH_FLAGS;
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else if (job->engine->class == XE_ENGINE_CLASS_COMPUTE)
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mask_flags = PIPE_CONTROL_3D_ENGINE_FLAGS;
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@ -275,7 +275,7 @@ static void __emit_job_gen12_render_compute(struct xe_sched_job *job,
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job->user_fence.value,
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dw, i);
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i = emit_pipe_imm_ggtt(xe_lrc_seqno_ggtt_addr(lrc), seqno, pvc, dw, i);
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i = emit_pipe_imm_ggtt(xe_lrc_seqno_ggtt_addr(lrc), seqno, lacks_render, dw, i);
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i = emit_user_interrupt(dw, i);
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