usb: composite: fix usb_function_activate/deactivate functions
Using usb_gadget_disconnect to make gadget temporarily invisible to host doesn't provide desired result, because gadget is connected immediately after binding regardless to previous usb_gadget_disconnect() calls. For this reason we use usb_gadget_deactivate() instead of usb_gadget_disconnect() to make it working as expected. Signed-off-by: Robert Baldyga <r.baldyga@samsung.com> Signed-off-by: Felipe Balbi <balbi@ti.com>
This commit is contained in:
parent
ccdf138fe3
commit
5601250bb1
@ -279,7 +279,7 @@ int usb_function_deactivate(struct usb_function *function)
|
||||
spin_lock_irqsave(&cdev->lock, flags);
|
||||
|
||||
if (cdev->deactivations == 0)
|
||||
status = usb_gadget_disconnect(cdev->gadget);
|
||||
status = usb_gadget_deactivate(cdev->gadget);
|
||||
if (status == 0)
|
||||
cdev->deactivations++;
|
||||
|
||||
@ -311,7 +311,7 @@ int usb_function_activate(struct usb_function *function)
|
||||
else {
|
||||
cdev->deactivations--;
|
||||
if (cdev->deactivations == 0)
|
||||
status = usb_gadget_connect(cdev->gadget);
|
||||
status = usb_gadget_activate(cdev->gadget);
|
||||
}
|
||||
|
||||
spin_unlock_irqrestore(&cdev->lock, flags);
|
||||
|
Loading…
Reference in New Issue
Block a user