drm/i915/intel_fb: Factor out calc_plane_normal_size()
Factor out to a new function the logic to calculate an FB plane's normal-view size. Instead of using intel_remapped_plane_info, which is related only to remapping, add a helper to get the tile pitch and rows for an FB plane, so these helpers can be used both by the normal size calculation and the remapping code. Also add a new fb_plane_view_dims struct in which we can pass around the view (either FB plane or plane source) and tile dimensions conveniently to functions calculating further view parameters. v2: - Add back the +1 tile adjustment for x!=0 in calc_plane_normal_size(). (Ville) - s/pages/tiles/ in calc_plane_normal_size(). (Ville) - Add a helper for the plane view width calculation. (Ville) - Return tiles as unsigned int from calc_plane_normal_size(). Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Imre Deak <imre.deak@intel.com> Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210325214808.2071517-16-imre.deak@intel.com
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@ -632,6 +632,74 @@ static u32 setup_fb_rotation(int plane, const struct intel_remapped_plane_info *
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return plane_info->width * plane_info->height;
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}
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struct fb_plane_view_dims {
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unsigned int width, height;
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unsigned int tile_width, tile_height;
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};
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static void init_plane_view_dims(const struct intel_framebuffer *fb, int color_plane,
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unsigned int width, unsigned int height,
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struct fb_plane_view_dims *dims)
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{
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dims->width = width;
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dims->height = height;
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intel_tile_dims(&fb->base, color_plane, &dims->tile_width, &dims->tile_height);
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}
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static unsigned int
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plane_view_stride_tiles(const struct intel_framebuffer *fb, int color_plane,
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const struct fb_plane_view_dims *dims)
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{
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return DIV_ROUND_UP(fb->base.pitches[color_plane],
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dims->tile_width * fb->base.format->cpp[color_plane]);
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}
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static unsigned int
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plane_view_width_tiles(const struct intel_framebuffer *fb, int color_plane,
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const struct fb_plane_view_dims *dims,
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int x)
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{
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return DIV_ROUND_UP(x + dims->width, dims->tile_width);
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}
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static unsigned int
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plane_view_height_tiles(const struct intel_framebuffer *fb, int color_plane,
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const struct fb_plane_view_dims *dims,
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int y)
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{
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return DIV_ROUND_UP(y + dims->height, dims->tile_height);
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}
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/* Return number of tiles @color_plane needs. */
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static unsigned int
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calc_plane_normal_size(const struct intel_framebuffer *fb, int color_plane,
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const struct fb_plane_view_dims *dims,
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int x, int y)
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{
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struct drm_i915_private *i915 = to_i915(fb->base.dev);
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unsigned int tiles;
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if (is_surface_linear(&fb->base, color_plane)) {
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unsigned int size;
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size = (y + dims->height) * fb->base.pitches[color_plane] +
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x * fb->base.format->cpp[color_plane];
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tiles = DIV_ROUND_UP(size, intel_tile_size(i915));
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} else {
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tiles = plane_view_stride_tiles(fb, color_plane, dims) *
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plane_view_height_tiles(fb, color_plane, dims, y);
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/*
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* If the plane isn't horizontally tile aligned,
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* we need one more tile.
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*/
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if (x != 0)
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tiles++;
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}
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return tiles;
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}
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int intel_fill_fb_info(struct drm_i915_private *i915, struct drm_framebuffer *fb)
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{
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struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb);
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@ -642,6 +710,7 @@ int intel_fill_fb_info(struct drm_i915_private *i915, struct drm_framebuffer *fb
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unsigned int tile_size = intel_tile_size(i915);
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for (i = 0; i < num_planes; i++) {
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struct fb_plane_view_dims view_dims;
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unsigned int width, height;
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unsigned int cpp, size;
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u32 offset;
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@ -667,6 +736,8 @@ int intel_fill_fb_info(struct drm_i915_private *i915, struct drm_framebuffer *fb
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if (ret)
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return ret;
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init_plane_view_dims(intel_fb, i, width, height, &view_dims);
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/*
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* First pixel of the framebuffer from
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* the start of the normal gtt mapping.
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@ -678,38 +749,22 @@ int intel_fill_fb_info(struct drm_i915_private *i915, struct drm_framebuffer *fb
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if (!is_surface_linear(fb, i)) {
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struct intel_remapped_plane_info plane_info;
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unsigned int tile_width, tile_height;
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intel_tile_dims(fb, i, &tile_width, &tile_height);
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plane_info.offset = offset;
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plane_info.stride = DIV_ROUND_UP(fb->pitches[i],
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tile_width * cpp);
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plane_info.width = DIV_ROUND_UP(x + width, tile_width);
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plane_info.height = DIV_ROUND_UP(y + height,
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tile_height);
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/* how many tiles does this plane need */
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size = plane_info.stride * plane_info.height;
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/*
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* If the plane isn't horizontally tile aligned,
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* we need one more tile.
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*/
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if (x != 0)
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size++;
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plane_info.stride = plane_view_stride_tiles(intel_fb, i, &view_dims);
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plane_info.width = plane_view_width_tiles(intel_fb, i, &view_dims, x);
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plane_info.height = plane_view_height_tiles(intel_fb, i, &view_dims, y);
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gtt_offset_rotated +=
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setup_fb_rotation(i, &plane_info,
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gtt_offset_rotated,
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x, y, width, height,
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tile_size,
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tile_width, tile_height,
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view_dims.tile_width, view_dims.tile_height,
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fb);
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} else {
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size = DIV_ROUND_UP((y + height) * fb->pitches[i] +
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x * cpp, tile_size);
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}
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size = calc_plane_normal_size(intel_fb, i, &view_dims, x, y);
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/* how many tiles in total needed in the bo */
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max_size = max(max_size, offset + size);
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}
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