RDMA/nes: Clean out CQ completions when QP is destroyed

When a QP is destroyed, unprocessed CQ entries could still reference
the QP.  This change zeroes the context value at QP destroy time.  By
skipping over cqe's with a zero context, poll_cq no longer processes a
cqe for a destroyed QP.

Signed-off-by: Don Wood <donald.e.wood@intel.com>
Signed-off-by: Roland Dreier <rolandd@cisco.com>
This commit is contained in:
Don Wood 2009-09-05 20:36:37 -07:00 committed by Roland Dreier
parent ba0c5d9a89
commit 5ee21fe0ea

View File

@ -1505,13 +1505,46 @@ static struct ib_qp *nes_create_qp(struct ib_pd *ibpd,
}
/**
* nes_clean_cq
*/
static void nes_clean_cq(struct nes_qp *nesqp, struct nes_cq *nescq)
{
u32 cq_head;
u32 lo;
u32 hi;
u64 u64temp;
unsigned long flags = 0;
spin_lock_irqsave(&nescq->lock, flags);
cq_head = nescq->hw_cq.cq_head;
while (le32_to_cpu(nescq->hw_cq.cq_vbase[cq_head].cqe_words[NES_CQE_OPCODE_IDX]) & NES_CQE_VALID) {
rmb();
lo = le32_to_cpu(nescq->hw_cq.cq_vbase[cq_head].cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX]);
hi = le32_to_cpu(nescq->hw_cq.cq_vbase[cq_head].cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX]);
u64temp = (((u64)hi) << 32) | ((u64)lo);
u64temp &= ~(NES_SW_CONTEXT_ALIGN-1);
if (u64temp == (u64)(unsigned long)nesqp) {
/* Zero the context value so cqe will be ignored */
nescq->hw_cq.cq_vbase[cq_head].cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX] = 0;
nescq->hw_cq.cq_vbase[cq_head].cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX] = 0;
}
if (++cq_head >= nescq->hw_cq.cq_size)
cq_head = 0;
}
spin_unlock_irqrestore(&nescq->lock, flags);
}
/**
* nes_destroy_qp
*/
static int nes_destroy_qp(struct ib_qp *ibqp)
{
struct nes_qp *nesqp = to_nesqp(ibqp);
/* struct nes_vnic *nesvnic = to_nesvnic(ibqp->device); */
struct nes_ucontext *nes_ucontext;
struct ib_qp_attr attr;
struct iw_cm_id *cm_id;
@ -1548,7 +1581,6 @@ static int nes_destroy_qp(struct ib_qp *ibqp)
nes_debug(NES_DBG_QP, "OFA CM event_handler returned, ret=%d\n", ret);
}
if (nesqp->user_mode) {
if ((ibqp->uobject)&&(ibqp->uobject->context)) {
nes_ucontext = to_nesucontext(ibqp->uobject->context);
@ -1560,6 +1592,13 @@ static int nes_destroy_qp(struct ib_qp *ibqp)
}
if (nesqp->pbl_pbase)
kunmap(nesqp->page);
} else {
/* Clean any pending completions from the cq(s) */
if (nesqp->nesscq)
nes_clean_cq(nesqp, nesqp->nesscq);
if ((nesqp->nesrcq) && (nesqp->nesrcq != nesqp->nesscq))
nes_clean_cq(nesqp, nesqp->nesrcq);
}
nes_rem_ref(&nesqp->ibqp);
@ -3547,7 +3586,6 @@ static int nes_poll_cq(struct ib_cq *ibcq, int num_entries, struct ib_wc *entry)
{
u64 u64temp;
u64 wrid;
/* u64 u64temp; */
unsigned long flags = 0;
struct nes_vnic *nesvnic = to_nesvnic(ibcq->device);
struct nes_device *nesdev = nesvnic->nesdev;
@ -3560,7 +3598,6 @@ static int nes_poll_cq(struct ib_cq *ibcq, int num_entries, struct ib_wc *entry)
u32 cqe_count = 0;
u32 wqe_index;
u32 u32temp;
/* u32 counter; */
nes_debug(NES_DBG_CQ, "\n");
@ -3570,24 +3607,27 @@ static int nes_poll_cq(struct ib_cq *ibcq, int num_entries, struct ib_wc *entry)
cq_size = nescq->hw_cq.cq_size;
while (cqe_count < num_entries) {
if (le32_to_cpu(nescq->hw_cq.cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]) &
NES_CQE_VALID) {
/*
* Make sure we read CQ entry contents *after*
* we've checked the valid bit.
*/
rmb();
if ((le32_to_cpu(nescq->hw_cq.cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]) &
NES_CQE_VALID) == 0)
break;
cqe = nescq->hw_cq.cq_vbase[head];
nescq->hw_cq.cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
u32temp = le32_to_cpu(cqe.cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX]);
wqe_index = u32temp &
(nesdev->nesadapter->max_qp_wr - 1);
u32temp &= ~(NES_SW_CONTEXT_ALIGN-1);
/* parse CQE, get completion context from WQE (either rq or sq */
u64temp = (((u64)(le32_to_cpu(cqe.cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX])))<<32) |
((u64)u32temp);
nesqp = *((struct nes_qp **)&u64temp);
/*
* Make sure we read CQ entry contents *after*
* we've checked the valid bit.
*/
rmb();
cqe = nescq->hw_cq.cq_vbase[head];
nescq->hw_cq.cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
u32temp = le32_to_cpu(cqe.cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX]);
wqe_index = u32temp & (nesdev->nesadapter->max_qp_wr - 1);
u32temp &= ~(NES_SW_CONTEXT_ALIGN-1);
/* parse CQE, get completion context from WQE (either rq or sq) */
u64temp = (((u64)(le32_to_cpu(cqe.cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX])))<<32) |
((u64)u32temp);
if (u64temp) {
nesqp = (struct nes_qp *)(unsigned long)u64temp;
memset(entry, 0, sizeof *entry);
if (cqe.cqe_words[NES_CQE_ERROR_CODE_IDX] == 0) {
entry->status = IB_WC_SUCCESS;
@ -3601,7 +3641,7 @@ static int nes_poll_cq(struct ib_cq *ibcq, int num_entries, struct ib_wc *entry)
if (le32_to_cpu(cqe.cqe_words[NES_CQE_OPCODE_IDX]) & NES_CQE_SQ) {
if (nesqp->skip_lsmm) {
nesqp->skip_lsmm = 0;
wq_tail = nesqp->hwqp.sq_tail++;
nesqp->hwqp.sq_tail++;
}
/* Working on a SQ Completion*/
@ -3643,24 +3683,25 @@ static int nes_poll_cq(struct ib_cq *ibcq, int num_entries, struct ib_wc *entry)
((u64)(le32_to_cpu(nesqp->hwqp.rq_vbase[wq_tail].wqe_words[NES_IWARP_RQ_WQE_COMP_SCRATCH_HIGH_IDX]))<<32);
entry->opcode = IB_WC_RECV;
}
entry->wr_id = wrid;
if (++head >= cq_size)
head = 0;
cqe_count++;
nescq->polled_completions++;
if ((nescq->polled_completions > (cq_size / 2)) ||
(nescq->polled_completions == 255)) {
nes_debug(NES_DBG_CQ, "CQ%u Issuing CQE Allocate since more than half of cqes"
" are pending %u of %u.\n",
nescq->hw_cq.cq_number, nescq->polled_completions, cq_size);
nes_write32(nesdev->regs+NES_CQE_ALLOC,
nescq->hw_cq.cq_number | (nescq->polled_completions << 16));
nescq->polled_completions = 0;
}
entry->wr_id = wrid;
entry++;
} else
break;
cqe_count++;
}
if (++head >= cq_size)
head = 0;
nescq->polled_completions++;
if ((nescq->polled_completions > (cq_size / 2)) ||
(nescq->polled_completions == 255)) {
nes_debug(NES_DBG_CQ, "CQ%u Issuing CQE Allocate since more than half of cqes"
" are pending %u of %u.\n",
nescq->hw_cq.cq_number, nescq->polled_completions, cq_size);
nes_write32(nesdev->regs+NES_CQE_ALLOC,
nescq->hw_cq.cq_number | (nescq->polled_completions << 16));
nescq->polled_completions = 0;
}
}
if (nescq->polled_completions) {