fbdev: mm: Deferred IO support
This implements deferred IO support in fbdev. Deferred IO is a way to delay and repurpose IO. This implementation is done using mm's page_mkwrite and page_mkclean hooks in order to detect, delay and then rewrite IO. This functionality is used by hecubafb. [adaplas] This is useful for graphics hardware with no directly addressable/mappable framebuffer. Implementing this will allow the "framebuffer" to be accesible from user space via mmap(). Signed-off-by: Jaya Kumar <jayakumar.lkml@gmail.com> Signed-off-by: Antonino Daplas <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Documentation/fb/deferred_io.txt
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Documentation/fb/deferred_io.txt
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Deferred IO
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-----------
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Deferred IO is a way to delay and repurpose IO. It uses host memory as a
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buffer and the MMU pagefault as a pretrigger for when to perform the device
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IO. The following example may be a useful explaination of how one such setup
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works:
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- userspace app like Xfbdev mmaps framebuffer
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- deferred IO and driver sets up nopage and page_mkwrite handlers
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- userspace app tries to write to mmaped vaddress
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- we get pagefault and reach nopage handler
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- nopage handler finds and returns physical page
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- we get page_mkwrite where we add this page to a list
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- schedule a workqueue task to be run after a delay
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- app continues writing to that page with no additional cost. this is
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the key benefit.
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- the workqueue task comes in and mkcleans the pages on the list, then
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completes the work associated with updating the framebuffer. this is
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the real work talking to the device.
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- app tries to write to the address (that has now been mkcleaned)
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- get pagefault and the above sequence occurs again
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As can be seen from above, one benefit is roughly to allow bursty framebuffer
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writes to occur at minimum cost. Then after some time when hopefully things
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have gone quiet, we go and really update the framebuffer which would be
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a relatively more expensive operation.
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For some types of nonvolatile high latency displays, the desired image is
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the final image rather than the intermediate stages which is why it's okay
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to not update for each write that is occuring.
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It may be the case that this is useful in other scenarios as well. Paul Mundt
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has mentioned a case where it is beneficial to use the page count to decide
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whether to coalesce and issue SG DMA or to do memory bursts.
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Another one may be if one has a device framebuffer that is in an usual format,
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say diagonally shifting RGB, this may then be a mechanism for you to allow
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apps to pretend to have a normal framebuffer but reswizzle for the device
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framebuffer at vsync time based on the touched pagelist.
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How to use it: (for applications)
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---------------------------------
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No changes needed. mmap the framebuffer like normal and just use it.
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How to use it: (for fbdev drivers)
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----------------------------------
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The following example may be helpful.
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1. Setup your structure. Eg:
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static struct fb_deferred_io hecubafb_defio = {
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.delay = HZ,
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.deferred_io = hecubafb_dpy_deferred_io,
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};
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The delay is the minimum delay between when the page_mkwrite trigger occurs
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and when the deferred_io callback is called. The deferred_io callback is
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explained below.
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2. Setup your deferred IO callback. Eg:
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static void hecubafb_dpy_deferred_io(struct fb_info *info,
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struct list_head *pagelist)
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The deferred_io callback is where you would perform all your IO to the display
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device. You receive the pagelist which is the list of pages that were written
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to during the delay. You must not modify this list. This callback is called
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from a workqueue.
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3. Call init
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info->fbdefio = &hecubafb_defio;
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fb_deferred_io_init(info);
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4. Call cleanup
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fb_deferred_io_cleanup(info);
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@ -91,6 +91,11 @@ config FB_CFB_IMAGEBLIT
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blitting. This is used by drivers that don't provide their own
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blitting. This is used by drivers that don't provide their own
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(accelerated) version.
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(accelerated) version.
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config FB_DEFERRED_IO
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bool
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depends on FB
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default y
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config FB_SVGALIB
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config FB_SVGALIB
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tristate
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tristate
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depends on FB
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depends on FB
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@ -20,6 +20,7 @@ obj-$(CONFIG_FB_CFB_IMAGEBLIT) += cfbimgblt.o
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obj-$(CONFIG_FB_SVGALIB) += svgalib.o
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obj-$(CONFIG_FB_SVGALIB) += svgalib.o
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obj-$(CONFIG_FB_MACMODES) += macmodes.o
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obj-$(CONFIG_FB_MACMODES) += macmodes.o
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obj-$(CONFIG_FB_DDC) += fb_ddc.o
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obj-$(CONFIG_FB_DDC) += fb_ddc.o
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obj-$(CONFIG_FB_DEFERRED_IO) += fb_defio.o
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# Hardware specific drivers go first
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# Hardware specific drivers go first
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obj-$(CONFIG_FB_AMIGA) += amifb.o c2p.o
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obj-$(CONFIG_FB_AMIGA) += amifb.o c2p.o
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137
drivers/video/fb_defio.c
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drivers/video/fb_defio.c
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/*
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* linux/drivers/video/fb_defio.c
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*
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* Copyright (C) 2006 Jaya Kumar
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*
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* This file is subject to the terms and conditions of the GNU General Public
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* License. See the file COPYING in the main directory of this archive
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* for more details.
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*/
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#include <linux/module.h>
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#include <linux/kernel.h>
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#include <linux/errno.h>
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#include <linux/string.h>
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#include <linux/mm.h>
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#include <linux/slab.h>
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#include <linux/vmalloc.h>
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#include <linux/delay.h>
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#include <linux/interrupt.h>
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#include <linux/fb.h>
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#include <linux/list.h>
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#include <asm/uaccess.h>
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/* to support deferred IO */
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#include <linux/rmap.h>
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#include <linux/pagemap.h>
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/* this is to find and return the vmalloc-ed fb pages */
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static struct page* fb_deferred_io_nopage(struct vm_area_struct *vma,
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unsigned long vaddr, int *type)
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{
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unsigned long offset;
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struct page *page;
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struct fb_info *info = vma->vm_private_data;
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offset = (vaddr - vma->vm_start) + (vma->vm_pgoff << PAGE_SHIFT);
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if (offset >= info->fix.smem_len)
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return NOPAGE_SIGBUS;
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page = vmalloc_to_page(info->screen_base + offset);
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if (!page)
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return NOPAGE_OOM;
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get_page(page);
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if (type)
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*type = VM_FAULT_MINOR;
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return page;
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}
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/* vm_ops->page_mkwrite handler */
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int fb_deferred_io_mkwrite(struct vm_area_struct *vma,
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struct page *page)
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{
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struct fb_info *info = vma->vm_private_data;
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struct fb_deferred_io *fbdefio = info->fbdefio;
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/* this is a callback we get when userspace first tries to
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write to the page. we schedule a workqueue. that workqueue
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will eventually mkclean the touched pages and execute the
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deferred framebuffer IO. then if userspace touches a page
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again, we repeat the same scheme */
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/* protect against the workqueue changing the page list */
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mutex_lock(&fbdefio->lock);
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list_add(&page->lru, &fbdefio->pagelist);
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mutex_unlock(&fbdefio->lock);
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/* come back after delay to process the deferred IO */
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schedule_delayed_work(&info->deferred_work, fbdefio->delay);
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return 0;
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}
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static struct vm_operations_struct fb_deferred_io_vm_ops = {
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.nopage = fb_deferred_io_nopage,
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.page_mkwrite = fb_deferred_io_mkwrite,
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};
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static int fb_deferred_io_mmap(struct fb_info *info, struct vm_area_struct *vma)
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{
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vma->vm_ops = &fb_deferred_io_vm_ops;
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vma->vm_flags |= ( VM_IO | VM_RESERVED | VM_DONTEXPAND );
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vma->vm_private_data = info;
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return 0;
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}
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/* workqueue callback */
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static void fb_deferred_io_work(struct work_struct *work)
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{
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struct fb_info *info = container_of(work, struct fb_info,
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deferred_work.work);
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struct list_head *node, *next;
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struct page *cur;
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struct fb_deferred_io *fbdefio = info->fbdefio;
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/* here we mkclean the pages, then do all deferred IO */
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mutex_lock(&fbdefio->lock);
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list_for_each_entry(cur, &fbdefio->pagelist, lru) {
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lock_page(cur);
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page_mkclean(cur);
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unlock_page(cur);
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}
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/* driver's callback with pagelist */
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fbdefio->deferred_io(info, &fbdefio->pagelist);
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/* clear the list */
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list_for_each_safe(node, next, &fbdefio->pagelist) {
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list_del(node);
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}
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mutex_unlock(&fbdefio->lock);
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}
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void fb_deferred_io_init(struct fb_info *info)
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{
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struct fb_deferred_io *fbdefio = info->fbdefio;
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BUG_ON(!fbdefio);
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mutex_init(&fbdefio->lock);
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info->fbops->fb_mmap = fb_deferred_io_mmap;
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INIT_DELAYED_WORK(&info->deferred_work, fb_deferred_io_work);
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INIT_LIST_HEAD(&fbdefio->pagelist);
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if (fbdefio->delay == 0) /* set a default of 1 s */
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fbdefio->delay = HZ;
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}
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EXPORT_SYMBOL_GPL(fb_deferred_io_init);
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void fb_deferred_io_cleanup(struct fb_info *info)
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{
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struct fb_deferred_io *fbdefio = info->fbdefio;
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BUG_ON(!fbdefio);
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cancel_delayed_work(&info->deferred_work);
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flush_scheduled_work();
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}
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EXPORT_SYMBOL_GPL(fb_deferred_io_cleanup);
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MODULE_LICENSE("GPL");
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@ -561,6 +561,16 @@ struct fb_pixmap {
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void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
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void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
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};
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};
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#ifdef CONFIG_FB_DEFERRED_IO
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struct fb_deferred_io {
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/* delay between mkwrite and deferred handler */
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unsigned long delay;
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struct mutex lock; /* mutex that protects the page list */
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struct list_head pagelist; /* list of touched pages */
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/* callback */
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void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
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};
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#endif
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/*
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/*
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* Frame buffer operations
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* Frame buffer operations
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@ -778,6 +788,10 @@ struct fb_info {
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struct mutex bl_curve_mutex;
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struct mutex bl_curve_mutex;
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u8 bl_curve[FB_BACKLIGHT_LEVELS];
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u8 bl_curve[FB_BACKLIGHT_LEVELS];
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#endif
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#endif
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#ifdef CONFIG_FB_DEFERRED_IO
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struct delayed_work deferred_work;
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struct fb_deferred_io *fbdefio;
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#endif
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struct fb_ops *fbops;
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struct fb_ops *fbops;
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struct device *device; /* This is the parent */
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struct device *device; /* This is the parent */
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@ -913,6 +927,12 @@ static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
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}
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}
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}
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}
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#ifdef CONFIG_FB_DEFERRED_IO
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/* drivers/video/fb_defio.c */
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extern void fb_deferred_io_init(struct fb_info *info);
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extern void fb_deferred_io_cleanup(struct fb_info *info);
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#endif
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/* drivers/video/fbsysfs.c */
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/* drivers/video/fbsysfs.c */
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extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
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extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
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extern void framebuffer_release(struct fb_info *info);
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extern void framebuffer_release(struct fb_info *info);
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