NFSv4: Handle RPC level errors in LAYOUTRETURN
Handle RPC level errors by assuming that the RPC call was successful. Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com> Signed-off-by: Anna Schumaker <Anna.Schumaker@Netapp.com>
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@ -9051,6 +9051,15 @@ static void nfs4_layoutreturn_done(struct rpc_task *task, void *calldata)
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if (!nfs41_sequence_process(task, &lrp->res.seq_res))
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return;
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/*
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* Was there an RPC level error? Assume the call succeeded,
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* and that we need to release the layout
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*/
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if (task->tk_rpc_status != 0 && RPC_WAS_SENT(task)) {
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lrp->res.lrs_present = 0;
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return;
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}
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server = NFS_SERVER(lrp->args.inode);
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switch (task->tk_status) {
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case -NFS4ERR_OLD_STATEID:
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@ -1455,6 +1455,21 @@ int pnfs_roc_done(struct rpc_task *task, struct inode *inode,
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case 0:
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retval = 0;
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break;
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case -NFS4ERR_NOMATCHING_LAYOUT:
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/* Was there an RPC level error? If not, retry */
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if (task->tk_rpc_status == 0)
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break;
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/* If the call was not sent, let caller handle it */
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if (!RPC_WAS_SENT(task))
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return 0;
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/*
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* Otherwise, assume the call succeeded and
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* that we need to release the layout
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*/
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*ret = 0;
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(*respp)->lrs_present = 0;
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retval = 0;
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break;
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case -NFS4ERR_DELAY:
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/* Let the caller handle the retry */
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*ret = -NFS4ERR_NOMATCHING_LAYOUT;
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