drm/xe: Remove dependency on intel_gpu_commands.h
Copy the macros used by xe in intel_gpu_commands.h to regs/xe_gpu_commands.h. PIPE_CONTROL_3D_ENGINE_FLAGS and PIPE_CONTROL_3D_ARCH_FLAGS were already defined in drivers/gpu/drm/xe/xe_ring_ops.c and only used there. So let that define to be used instead of also adding to the new header. v2: Let PIPE_CONTROL_3D_ENGINE_FLAGS/PIPE_CONTROL_3D_ARCH_FLAGS in the only .c that uses it instead of redefining (Matt Roper) Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com> Reviewed-by: Matt Roper <matthew.d.roper@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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drivers/gpu/drm/xe/regs/xe_gpu_commands.h
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79
drivers/gpu/drm/xe/regs/xe_gpu_commands.h
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@ -0,0 +1,79 @@
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/* SPDX-License-Identifier: MIT */
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/*
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* Copyright © 2023 Intel Corporation
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*/
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#ifndef _XE_GPU_COMMANDS_H_
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#define _XE_GPU_COMMANDS_H_
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#define INSTR_CLIENT_SHIFT 29
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#define INSTR_MI_CLIENT 0x0
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#define __INSTR(client) ((client) << INSTR_CLIENT_SHIFT)
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#define MI_INSTR(opcode, flags) \
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(__INSTR(INSTR_MI_CLIENT) | (opcode) << 23 | (flags))
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#define MI_NOOP MI_INSTR(0, 0)
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#define MI_USER_INTERRUPT MI_INSTR(0x02, 0)
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#define MI_ARB_ON_OFF MI_INSTR(0x08, 0)
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#define MI_ARB_ENABLE (1<<0)
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#define MI_ARB_DISABLE (0<<0)
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#define MI_BATCH_BUFFER_END MI_INSTR(0x0a, 0)
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#define MI_STORE_DATA_IMM MI_INSTR(0x20, 0)
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#define MI_LOAD_REGISTER_IMM(x) MI_INSTR(0x22, 2*(x)-1)
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#define MI_LRI_LRM_CS_MMIO REG_BIT(19)
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#define MI_LRI_MMIO_REMAP_EN REG_BIT(17)
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#define MI_LRI_FORCE_POSTED (1<<12)
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#define MI_FLUSH_DW MI_INSTR(0x26, 1)
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#define MI_FLUSH_DW_STORE_INDEX (1<<21)
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#define MI_INVALIDATE_TLB (1<<18)
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#define MI_FLUSH_DW_CCS (1<<16)
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#define MI_FLUSH_DW_OP_STOREDW (1<<14)
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#define MI_FLUSH_DW_USE_GTT (1<<2)
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#define MI_BATCH_BUFFER_START_GEN8 MI_INSTR(0x31, 1)
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#define XY_CTRL_SURF_COPY_BLT ((2 << 29) | (0x48 << 22) | 3)
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#define SRC_ACCESS_TYPE_SHIFT 21
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#define DST_ACCESS_TYPE_SHIFT 20
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#define CCS_SIZE_MASK 0x3FF
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#define CCS_SIZE_SHIFT 8
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#define XY_CTRL_SURF_MOCS_MASK GENMASK(31, 25)
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#define NUM_CCS_BYTES_PER_BLOCK 256
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#define NUM_BYTES_PER_CCS_BYTE 256
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#define NUM_CCS_BLKS_PER_XFER 1024
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#define XY_FAST_COLOR_BLT_CMD (2 << 29 | 0x44 << 22)
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#define XY_FAST_COLOR_BLT_DEPTH_32 (2 << 19)
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#define XY_FAST_COLOR_BLT_DW 16
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#define XY_FAST_COLOR_BLT_MOCS_MASK GENMASK(27, 21)
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#define XY_FAST_COLOR_BLT_MEM_TYPE_SHIFT 31
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#define GEN9_XY_FAST_COPY_BLT_CMD (2 << 29 | 0x42 << 22)
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#define BLT_DEPTH_32 (3<<24)
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#define GFX_OP_PIPE_CONTROL(len) ((0x3<<29)|(0x3<<27)|(0x2<<24)|((len)-2))
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#define PIPE_CONTROL_TILE_CACHE_FLUSH (1<<28)
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#define PIPE_CONTROL_AMFS_FLUSH (1<<25)
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#define PIPE_CONTROL_GLOBAL_GTT_IVB (1<<24)
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#define PIPE_CONTROL_CS_STALL (1<<20)
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#define PIPE_CONTROL_GLOBAL_SNAPSHOT_RESET (1<<19)
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#define PIPE_CONTROL_PSD_SYNC (1<<17)
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#define PIPE_CONTROL_QW_WRITE (1<<14)
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#define PIPE_CONTROL_DEPTH_STALL (1<<13)
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#define PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH (1<<12)
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#define PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE (1<<10)
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#define PIPE_CONTROL_INDIRECT_STATE_DISABLE (1<<9)
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#define PIPE_CONTROL_FLUSH_ENABLE (1<<7)
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#define PIPE_CONTROL_DC_FLUSH_ENABLE (1<<5)
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#define PIPE_CONTROL_VF_CACHE_INVALIDATE (1<<4)
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#define PIPE_CONTROL_STALL_AT_SCOREBOARD (1<<1)
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#define PIPE_CONTROL_DEPTH_CACHE_FLUSH (1<<0)
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#define MI_ARB_CHECK MI_INSTR(0x05, 0)
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#endif
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@ -5,6 +5,7 @@
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#include "xe_bb.h"
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#include "regs/xe_gpu_commands.h"
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#include "xe_device.h"
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#include "xe_engine_types.h"
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#include "xe_hw_fence.h"
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@ -12,8 +13,6 @@
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#include "xe_sched_job.h"
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#include "xe_vm_types.h"
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#include "gt/intel_gpu_commands.h"
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struct xe_bb *xe_bb_new(struct xe_gt *gt, u32 dwords, bool usm)
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{
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struct xe_bb *bb = kmalloc(sizeof(*bb), GFP_KERNEL);
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@ -11,12 +11,11 @@ struct xe_file;
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#include <drm/drm_util.h>
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#include "regs/xe_gpu_commands.h"
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#include "xe_device_types.h"
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#include "xe_force_wake.h"
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#include "xe_macros.h"
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#include "gt/intel_gpu_commands.h"
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static inline struct xe_device *to_xe_device(const struct drm_device *dev)
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{
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return container_of(dev, struct xe_device, drm);
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@ -8,6 +8,7 @@
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#include <drm/drm_managed.h>
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#include "regs/xe_engine_regs.h"
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#include "regs/xe_gpu_commands.h"
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#include "regs/xe_gt_regs.h"
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#include "regs/xe_lrc_layout.h"
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#include "xe_bo.h"
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@ -22,7 +23,6 @@
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#include "xe_ring_ops_types.h"
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#include "xe_sched_job.h"
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#include "gt/intel_gpu_commands.h"
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#include "i915_reg.h"
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#define XE_EXECLIST_HANG_LIMIT 1
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@ -6,6 +6,7 @@
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#include "xe_lrc.h"
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#include "regs/xe_engine_regs.h"
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#include "regs/xe_gpu_commands.h"
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#include "regs/xe_gt_regs.h"
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#include "regs/xe_lrc_layout.h"
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#include "xe_bo.h"
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@ -16,7 +17,6 @@
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#include "xe_map.h"
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#include "xe_vm.h"
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#include "gt/intel_gpu_commands.h"
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#include "i915_reg.h"
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#define GEN8_CTX_VALID (1 << 0)
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@ -11,6 +11,7 @@
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#include <drm/ttm/ttm_tt.h>
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#include <drm/xe_drm.h>
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#include "regs/xe_gpu_commands.h"
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#include "xe_bb.h"
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#include "xe_bo.h"
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#include "xe_engine.h"
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@ -27,8 +28,6 @@
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#include "xe_trace.h"
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#include "xe_vm.h"
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#include "gt/intel_gpu_commands.h"
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/**
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* struct xe_migrate - migrate context.
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*/
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#include "xe_ring_ops.h"
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#include "regs/xe_gpu_commands.h"
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#include "regs/xe_gt_regs.h"
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#include "regs/xe_lrc_layout.h"
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#include "xe_engine_types.h"
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@ -14,9 +15,32 @@
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#include "xe_sched_job.h"
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#include "xe_vm_types.h"
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#include "gt/intel_gpu_commands.h"
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#include "i915_reg.h"
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/*
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* 3D-related flags that can't be set on _engines_ that lack access to the 3D
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* pipeline (i.e., CCS engines).
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*/
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#define PIPE_CONTROL_3D_ENGINE_FLAGS (\
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PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH | \
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PIPE_CONTROL_DEPTH_CACHE_FLUSH | \
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PIPE_CONTROL_TILE_CACHE_FLUSH | \
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PIPE_CONTROL_DEPTH_STALL | \
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PIPE_CONTROL_STALL_AT_SCOREBOARD | \
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PIPE_CONTROL_PSD_SYNC | \
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PIPE_CONTROL_AMFS_FLUSH | \
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PIPE_CONTROL_VF_CACHE_INVALIDATE | \
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PIPE_CONTROL_GLOBAL_SNAPSHOT_RESET)
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/* 3D-related flags that can't be set on _platforms_ that lack a 3D pipeline */
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#define PIPE_CONTROL_3D_ARCH_FLAGS ( \
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PIPE_CONTROL_3D_ENGINE_FLAGS | \
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PIPE_CONTROL_INDIRECT_STATE_DISABLE | \
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PIPE_CONTROL_FLUSH_ENABLE | \
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PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE | \
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PIPE_CONTROL_DC_FLUSH_ENABLE)
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static u32 preparser_disable(bool state)
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{
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return MI_ARB_CHECK | BIT(8) | state;
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@ -181,29 +205,6 @@ static void __emit_job_gen12_video(struct xe_sched_job *job, struct xe_lrc *lrc,
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xe_lrc_write_ring(lrc, dw, i * sizeof(*dw));
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}
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/*
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* 3D-related flags that can't be set on _engines_ that lack access to the 3D
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* pipeline (i.e., CCS engines).
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*/
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#define PIPE_CONTROL_3D_ENGINE_FLAGS (\
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PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH | \
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PIPE_CONTROL_DEPTH_CACHE_FLUSH | \
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PIPE_CONTROL_TILE_CACHE_FLUSH | \
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PIPE_CONTROL_DEPTH_STALL | \
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PIPE_CONTROL_STALL_AT_SCOREBOARD | \
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PIPE_CONTROL_PSD_SYNC | \
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PIPE_CONTROL_AMFS_FLUSH | \
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PIPE_CONTROL_VF_CACHE_INVALIDATE | \
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PIPE_CONTROL_GLOBAL_SNAPSHOT_RESET)
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/* 3D-related flags that can't be set on _platforms_ that lack a 3D pipeline */
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#define PIPE_CONTROL_3D_ARCH_FLAGS ( \
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PIPE_CONTROL_3D_ENGINE_FLAGS | \
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PIPE_CONTROL_INDIRECT_STATE_DISABLE | \
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PIPE_CONTROL_FLUSH_ENABLE | \
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PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE | \
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PIPE_CONTROL_DC_FLUSH_ENABLE)
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static void __emit_job_gen12_render_compute(struct xe_sched_job *job,
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struct xe_lrc *lrc,
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u64 batch_addr, u32 seqno)
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