drm/amdgpu: add gang submit backend v2
Allows submitting jobs as gang which needs to run on multiple engines at the same time. Basic idea is that we have a global gang submit fence representing when the gang leader is finally pushed to run on the hardware last. Jobs submitted as gang are never re-submitted in case of a GPU reset since this won't work and will just deadlock the hardware immediately again. v2: fix logic inversion, improve documentation, fix rcu Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -885,6 +885,7 @@ struct amdgpu_device {
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u64 fence_context;
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unsigned num_rings;
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struct amdgpu_ring *rings[AMDGPU_MAX_RINGS];
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struct dma_fence __rcu *gang_submit;
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bool ib_pool_ready;
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struct amdgpu_sa_manager ib_pools[AMDGPU_IB_POOL_MAX];
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struct amdgpu_sched gpu_sched[AMDGPU_HW_IP_NUM][AMDGPU_RING_PRIO_MAX];
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@ -1294,6 +1295,8 @@ u32 amdgpu_device_pcie_port_rreg(struct amdgpu_device *adev,
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u32 reg);
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void amdgpu_device_pcie_port_wreg(struct amdgpu_device *adev,
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u32 reg, u32 v);
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struct dma_fence *amdgpu_device_switch_gang(struct amdgpu_device *adev,
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struct dma_fence *gang);
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/* atpx handler */
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#if defined(CONFIG_VGA_SWITCHEROO)
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@ -3511,6 +3511,7 @@ int amdgpu_device_init(struct amdgpu_device *adev,
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adev->gmc.gart_size = 512 * 1024 * 1024;
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adev->accel_working = false;
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adev->num_rings = 0;
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RCU_INIT_POINTER(adev->gang_submit, dma_fence_get_stub());
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adev->mman.buffer_funcs = NULL;
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adev->mman.buffer_funcs_ring = NULL;
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adev->vm_manager.vm_pte_funcs = NULL;
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@ -3992,6 +3993,7 @@ void amdgpu_device_fini_sw(struct amdgpu_device *adev)
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release_firmware(adev->firmware.gpu_info_fw);
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adev->firmware.gpu_info_fw = NULL;
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adev->accel_working = false;
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dma_fence_put(rcu_dereference_protected(adev->gang_submit, true));
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amdgpu_reset_fini(adev);
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@ -5960,3 +5962,36 @@ void amdgpu_device_pcie_port_wreg(struct amdgpu_device *adev,
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(void)RREG32(data);
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spin_unlock_irqrestore(&adev->pcie_idx_lock, flags);
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}
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/**
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* amdgpu_device_switch_gang - switch to a new gang
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* @adev: amdgpu_device pointer
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* @gang: the gang to switch to
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*
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* Try to switch to a new gang.
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* Returns: NULL if we switched to the new gang or a reference to the current
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* gang leader.
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*/
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struct dma_fence *amdgpu_device_switch_gang(struct amdgpu_device *adev,
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struct dma_fence *gang)
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{
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struct dma_fence *old = NULL;
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do {
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dma_fence_put(old);
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rcu_read_lock();
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old = dma_fence_get_rcu_safe(&adev->gang_submit);
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rcu_read_unlock();
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if (old == gang)
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break;
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if (!dma_fence_is_signaled(old))
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return old;
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} while (cmpxchg((struct dma_fence __force **)&adev->gang_submit,
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old, gang) != old);
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dma_fence_put(old);
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return NULL;
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}
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@ -173,11 +173,29 @@ static void amdgpu_job_free_cb(struct drm_sched_job *s_job)
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dma_fence_put(&job->hw_fence);
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}
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void amdgpu_job_set_gang_leader(struct amdgpu_job *job,
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struct amdgpu_job *leader)
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{
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struct dma_fence *fence = &leader->base.s_fence->scheduled;
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WARN_ON(job->gang_submit);
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/*
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* Don't add a reference when we are the gang leader to avoid circle
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* dependency.
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*/
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if (job != leader)
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dma_fence_get(fence);
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job->gang_submit = fence;
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}
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void amdgpu_job_free(struct amdgpu_job *job)
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{
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amdgpu_job_free_resources(job);
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amdgpu_sync_free(&job->sync);
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amdgpu_sync_free(&job->sched_sync);
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if (job->gang_submit != &job->base.s_fence->scheduled)
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dma_fence_put(job->gang_submit);
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if (!job->hw_fence.ops)
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kfree(job);
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@ -247,12 +265,16 @@ static struct dma_fence *amdgpu_job_dependency(struct drm_sched_job *sched_job,
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fence = amdgpu_sync_get_fence(&job->sync);
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}
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if (!fence && job->gang_submit)
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fence = amdgpu_device_switch_gang(ring->adev, job->gang_submit);
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return fence;
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}
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static struct dma_fence *amdgpu_job_run(struct drm_sched_job *sched_job)
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{
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struct amdgpu_ring *ring = to_amdgpu_ring(sched_job->sched);
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struct amdgpu_device *adev = ring->adev;
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struct dma_fence *fence = NULL, *finished;
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struct amdgpu_job *job;
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int r = 0;
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@ -264,8 +286,10 @@ static struct dma_fence *amdgpu_job_run(struct drm_sched_job *sched_job)
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trace_amdgpu_sched_run_job(job);
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if (job->vram_lost_counter != atomic_read(&ring->adev->vram_lost_counter))
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dma_fence_set_error(finished, -ECANCELED);/* skip IB as well if VRAM lost */
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/* Skip job if VRAM is lost and never resubmit gangs */
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if (job->vram_lost_counter != atomic_read(&adev->vram_lost_counter) ||
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(job->job_run_counter && job->gang_submit))
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dma_fence_set_error(finished, -ECANCELED);
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if (finished->error < 0) {
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DRM_INFO("Skip scheduling IBs!\n");
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@ -50,6 +50,7 @@ struct amdgpu_job {
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struct amdgpu_sync sync;
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struct amdgpu_sync sched_sync;
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struct dma_fence hw_fence;
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struct dma_fence *gang_submit;
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uint32_t preamble_status;
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uint32_t preemption_status;
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bool vm_needs_flush;
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@ -84,6 +85,8 @@ int amdgpu_job_alloc_with_ib(struct amdgpu_device *adev, unsigned size,
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void amdgpu_job_set_resources(struct amdgpu_job *job, struct amdgpu_bo *gds,
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struct amdgpu_bo *gws, struct amdgpu_bo *oa);
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void amdgpu_job_free_resources(struct amdgpu_job *job);
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void amdgpu_job_set_gang_leader(struct amdgpu_job *job,
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struct amdgpu_job *leader);
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void amdgpu_job_free(struct amdgpu_job *job);
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int amdgpu_job_submit(struct amdgpu_job *job, struct drm_sched_entity *entity,
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void *owner, struct dma_fence **f);
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