auxdisplay: Remove in_interrupt() usage.
charlcd_write() is invoked as a VFS->write() callback and as such it is always invoked from preemptible context and may sleep. charlcd_puts() is invoked from register/unregister callback which is preemptible. The reboot notifier callback is also invoked from preemptible context. Therefore there is no need to use in_interrupt() to figure out if it is safe to sleep because it always is. in_interrupt() and related context checks are being removed from non-core code. Using schedule() to schedule (and be friendly to others) is discouraged and cond_resched() should be used instead. Remove in_interrupt() and use cond_resched() to schedule every 32 iterations if needed. Link: https://lkml.kernel.org/r/20200914204209.256266093@linutronix.de Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de> [mo: fixed a couple typos in comment and commit message] Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
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@ -470,12 +470,14 @@ static ssize_t charlcd_write(struct file *file, const char __user *buf,
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char c;
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for (; count-- > 0; (*ppos)++, tmp++) {
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if (!in_interrupt() && (((count + 1) & 0x1f) == 0))
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if (((count + 1) & 0x1f) == 0) {
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/*
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* let's be a little nice with other processes
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* that need some CPU
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* charlcd_write() is invoked as a VFS->write() callback
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* and as such it is always invoked from preemptible
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* context and may sleep.
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*/
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schedule();
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cond_resched();
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}
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if (get_user(c, tmp))
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return -EFAULT;
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@ -537,12 +539,8 @@ static void charlcd_puts(struct charlcd *lcd, const char *s)
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int count = strlen(s);
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for (; count-- > 0; tmp++) {
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if (!in_interrupt() && (((count + 1) & 0x1f) == 0))
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/*
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* let's be a little nice with other processes
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* that need some CPU
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*/
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schedule();
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if (((count + 1) & 0x1f) == 0)
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cond_resched();
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charlcd_write_char(lcd, *tmp);
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}
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