fbdev/rivafb: Reorder backlight and framebuffer init/cleanup
The driver's backlight code requires the framebuffer to be registered. Therefore reorder the init and cleanup calls for both data structures. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Cc: Antonino Daplas <adaplas@gmail.com> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Reviewed-by: Sam Ravnborg <sam@ravnborg.org> Link: https://patchwork.freedesktop.org/patch/msgid/20230613110953.24176-24-tzimmermann@suse.de
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@ -2031,9 +2031,6 @@ static int rivafb_probe(struct pci_dev *pd, const struct pci_device_id *ent)
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pci_set_drvdata(pd, info);
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if (backlight)
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riva_bl_init(info->par);
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ret = register_framebuffer(info);
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if (ret < 0) {
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printk(KERN_ERR PFX
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@ -2041,6 +2038,9 @@ static int rivafb_probe(struct pci_dev *pd, const struct pci_device_id *ent)
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goto err_iounmap_screen_base;
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}
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if (backlight)
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riva_bl_init(info->par);
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printk(KERN_INFO PFX
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"PCI nVidia %s framebuffer ver %s (%dMB @ 0x%lX)\n",
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info->fix.id,
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@ -2084,9 +2084,9 @@ static void rivafb_remove(struct pci_dev *pd)
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kfree(par->EDID);
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#endif
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riva_bl_exit(info);
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unregister_framebuffer(info);
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riva_bl_exit(info);
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arch_phys_wc_del(par->wc_cookie);
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iounmap(par->ctrl_base);
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iounmap(info->screen_base);
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