rust: sync: introduce Lock
and Guard
They are generic Rust implementations of a lock and a lock guard that contain code that is common to all locks. Different backends will be introduced in subsequent commits. Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com> Suggested-by: Gary Guo <gary@garyguo.net> Signed-off-by: Wedson Almeida Filho <walmeida@microsoft.com> Link: https://lore.kernel.org/r/20230411054543.21278-2-wedsonaf@gmail.com [ Fixed typo. ] Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
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@ -8,6 +8,7 @@
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use crate::types::Opaque;
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mod arc;
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pub mod lock;
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pub use arc::{Arc, ArcBorrow, UniqueArc};
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@ -25,7 +26,6 @@ impl LockClassKey {
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Self(Opaque::uninit())
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}
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#[allow(dead_code)]
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pub(crate) fn as_ptr(&self) -> *mut bindings::lock_class_key {
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self.0.get()
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}
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162
rust/kernel/sync/lock.rs
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162
rust/kernel/sync/lock.rs
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@ -0,0 +1,162 @@
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// SPDX-License-Identifier: GPL-2.0
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//! Generic kernel lock and guard.
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//!
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//! It contains a generic Rust lock and guard that allow for different backends (e.g., mutexes,
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//! spinlocks, raw spinlocks) to be provided with minimal effort.
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use super::LockClassKey;
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use crate::{bindings, init::PinInit, pin_init, str::CStr, types::Opaque};
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use core::{cell::UnsafeCell, marker::PhantomData, marker::PhantomPinned};
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use macros::pin_data;
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/// The "backend" of a lock.
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///
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/// It is the actual implementation of the lock, without the need to repeat patterns used in all
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/// locks.
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///
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/// # Safety
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///
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/// - Implementers must ensure that only one thread/CPU may access the protected data once the lock
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/// is owned, that is, between calls to `lock` and `unlock`.
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pub unsafe trait Backend {
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/// The state required by the lock.
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type State;
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/// The state required to be kept between lock and unlock.
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type GuardState;
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/// Initialises the lock.
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///
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/// # Safety
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///
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/// `ptr` must be valid for write for the duration of the call, while `name` and `key` must
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/// remain valid for read indefinitely.
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unsafe fn init(
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ptr: *mut Self::State,
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name: *const core::ffi::c_char,
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key: *mut bindings::lock_class_key,
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);
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/// Acquires the lock, making the caller its owner.
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///
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/// # Safety
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///
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/// Callers must ensure that [`Backend::init`] has been previously called.
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#[must_use]
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unsafe fn lock(ptr: *mut Self::State) -> Self::GuardState;
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/// Releases the lock, giving up its ownership.
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///
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/// # Safety
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///
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/// It must only be called by the current owner of the lock.
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unsafe fn unlock(ptr: *mut Self::State, guard_state: &Self::GuardState);
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}
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/// A mutual exclusion primitive.
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///
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/// Exposes one of the kernel locking primitives. Which one is exposed depends on the lock backend
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/// specified as the generic parameter `B`.
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#[pin_data]
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pub struct Lock<T: ?Sized, B: Backend> {
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/// The kernel lock object.
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#[pin]
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state: Opaque<B::State>,
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/// Some locks are known to be self-referential (e.g., mutexes), while others are architecture
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/// or config defined (e.g., spinlocks). So we conservatively require them to be pinned in case
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/// some architecture uses self-references now or in the future.
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#[pin]
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_pin: PhantomPinned,
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/// The data protected by the lock.
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data: UnsafeCell<T>,
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}
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// SAFETY: `Lock` can be transferred across thread boundaries iff the data it protects can.
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unsafe impl<T: ?Sized + Send, B: Backend> Send for Lock<T, B> {}
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// SAFETY: `Lock` serialises the interior mutability it provides, so it is `Sync` as long as the
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// data it protects is `Send`.
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unsafe impl<T: ?Sized + Send, B: Backend> Sync for Lock<T, B> {}
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impl<T, B: Backend> Lock<T, B> {
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/// Constructs a new lock initialiser.
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#[allow(clippy::new_ret_no_self)]
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pub fn new(t: T, name: &'static CStr, key: &'static LockClassKey) -> impl PinInit<Self> {
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pin_init!(Self {
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data: UnsafeCell::new(t),
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_pin: PhantomPinned,
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// SAFETY: `slot` is valid while the closure is called and both `name` and `key` have
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// static lifetimes so they live indefinitely.
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state <- Opaque::ffi_init(|slot| unsafe {
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B::init(slot, name.as_char_ptr(), key.as_ptr())
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}),
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})
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}
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}
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impl<T: ?Sized, B: Backend> Lock<T, B> {
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/// Acquires the lock and gives the caller access to the data protected by it.
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pub fn lock(&self) -> Guard<'_, T, B> {
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// SAFETY: The constructor of the type calls `init`, so the existence of the object proves
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// that `init` was called.
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let state = unsafe { B::lock(self.state.get()) };
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// SAFETY: The lock was just acquired.
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unsafe { Guard::new(self, state) }
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}
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}
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/// A lock guard.
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///
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/// Allows mutual exclusion primitives that implement the `Backend` trait to automatically unlock
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/// when a guard goes out of scope. It also provides a safe and convenient way to access the data
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/// protected by the lock.
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#[must_use = "the lock unlocks immediately when the guard is unused"]
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pub struct Guard<'a, T: ?Sized, B: Backend> {
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pub(crate) lock: &'a Lock<T, B>,
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pub(crate) state: B::GuardState,
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_not_send: PhantomData<*mut ()>,
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}
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// SAFETY: `Guard` is sync when the data protected by the lock is also sync.
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unsafe impl<T: Sync + ?Sized, B: Backend> Sync for Guard<'_, T, B> {}
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impl<T: ?Sized, B: Backend> core::ops::Deref for Guard<'_, T, B> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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// SAFETY: The caller owns the lock, so it is safe to deref the protected data.
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unsafe { &*self.lock.data.get() }
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}
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}
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impl<T: ?Sized, B: Backend> core::ops::DerefMut for Guard<'_, T, B> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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// SAFETY: The caller owns the lock, so it is safe to deref the protected data.
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unsafe { &mut *self.lock.data.get() }
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}
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}
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impl<T: ?Sized, B: Backend> Drop for Guard<'_, T, B> {
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fn drop(&mut self) {
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// SAFETY: The caller owns the lock, so it is safe to unlock it.
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unsafe { B::unlock(self.lock.state.get(), &self.state) };
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}
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}
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impl<'a, T: ?Sized, B: Backend> Guard<'a, T, B> {
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/// Constructs a new immutable lock guard.
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///
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/// # Safety
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///
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/// The caller must ensure that it owns the lock.
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pub(crate) unsafe fn new(lock: &'a Lock<T, B>, state: B::GuardState) -> Self {
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Self {
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lock,
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state,
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_not_send: PhantomData,
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}
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}
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}
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