vc: switch state to bool
The code currently uses bitfields to store true-false values. Switch all of that to bools. Apart from the cleanup, it saves 20B of code as many shifts, ANDs, and ORs became simple movzb's. Signed-off-by: Jiri Slaby <jslaby@suse.cz> Link: https://lore.kernel.org/r/20200615074910.19267-3-jslaby@suse.cz Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -706,8 +706,8 @@ void update_region(struct vc_data *vc, unsigned long start, int count)
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/* Structure of attributes is hardware-dependent */
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static u8 build_attr(struct vc_data *vc, u8 _color,
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enum vc_intensity _intensity, u8 _blink, u8 _underline,
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u8 _reverse, u8 _italic)
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enum vc_intensity _intensity, bool _blink, bool _underline,
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bool _reverse, bool _italic)
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{
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if (vc->vc_sw->con_build_attr)
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return vc->vc_sw->con_build_attr(vc, _color, _intensity,
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@ -755,8 +755,8 @@ static void update_attr(struct vc_data *vc)
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vc->state.blink, vc->state.underline,
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vc->state.reverse ^ vc->vc_decscnm, vc->state.italic);
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vc->vc_video_erase_char = ' ' | (build_attr(vc, vc->state.color,
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VCI_NORMAL, vc->state.blink, 0, vc->vc_decscnm,
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0) << 8);
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VCI_NORMAL, vc->state.blink, false,
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vc->vc_decscnm, false) << 8);
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}
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/* Note: inverting the screen twice should revert to the original state */
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@ -1614,10 +1614,10 @@ static void csi_X(struct vc_data *vc, int vpar) /* erase the following vpar posi
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static void default_attr(struct vc_data *vc)
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{
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vc->state.intensity = VCI_NORMAL;
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vc->state.italic = 0;
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vc->state.underline = 0;
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vc->state.reverse = 0;
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vc->state.blink = 0;
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vc->state.italic = false;
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vc->state.underline = false;
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vc->state.reverse = false;
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vc->state.blink = false;
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vc->state.color = vc->vc_def_color;
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}
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@ -1723,7 +1723,7 @@ static void csi_m(struct vc_data *vc)
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vc->state.intensity = VCI_HALF_BRIGHT;
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break;
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case 3:
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vc->state.italic = 1;
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vc->state.italic = true;
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break;
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case 21:
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/*
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@ -1731,13 +1731,13 @@ static void csi_m(struct vc_data *vc)
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* convert it to a single underline.
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*/
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case 4:
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vc->state.underline = 1;
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vc->state.underline = true;
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break;
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case 5:
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vc->state.blink = 1;
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vc->state.blink = true;
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break;
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case 7:
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vc->state.reverse = 1;
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vc->state.reverse = true;
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break;
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case 10: /* ANSI X3.64-1979 (SCO-ish?)
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* Select primary font, don't display control chars if
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@ -1769,16 +1769,16 @@ static void csi_m(struct vc_data *vc)
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vc->state.intensity = VCI_NORMAL;
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break;
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case 23:
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vc->state.italic = 0;
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vc->state.italic = false;
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break;
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case 24:
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vc->state.underline = 0;
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vc->state.underline = false;
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break;
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case 25:
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vc->state.blink = 0;
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vc->state.blink = false;
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break;
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case 27:
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vc->state.reverse = 0;
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vc->state.reverse = false;
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break;
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case 38:
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i = vc_t416_color(vc, i, rgb_foreground);
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@ -303,7 +303,8 @@ sisusbcon_deinit(struct vc_data *c)
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/* interface routine */
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static u8
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sisusbcon_build_attr(struct vc_data *c, u8 color, enum vc_intensity intensity,
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u8 blink, u8 underline, u8 reverse, u8 unused)
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bool blink, bool underline, bool reverse,
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bool unused)
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{
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u8 attr = color;
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@ -396,7 +396,8 @@ static inline u16 mda_convert_attr(u16 ch)
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static u8 mdacon_build_attr(struct vc_data *c, u8 color,
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enum vc_intensity intensity,
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u8 blink, u8 underline, u8 reverse, u8 italic)
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bool blink, bool underline, bool reverse,
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bool italic)
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{
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/* The attribute is just a bit vector:
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*
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@ -407,10 +408,10 @@ static u8 mdacon_build_attr(struct vc_data *c, u8 color,
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*/
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return (intensity & VCI_MASK) |
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((underline & 1) << 2) |
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((reverse & 1) << 3) |
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(!!italic << 4) |
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((blink & 1) << 7);
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(underline << 2) |
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(reverse << 3) |
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(italic << 4) |
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(blink << 7);
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}
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static void mdacon_invert_region(struct vc_data *c, u16 *p, int count)
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@ -290,7 +290,8 @@ static unsigned long sticon_getxy(struct vc_data *conp, unsigned long pos,
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static u8 sticon_build_attr(struct vc_data *conp, u8 color,
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enum vc_intensity intens,
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u8 blink, u8 underline, u8 reverse, u8 italic)
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bool blink, bool underline, bool reverse,
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bool italic)
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{
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u8 attr = ((color & 0x70) >> 1) | ((color & 7));
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@ -631,7 +631,8 @@ static void vgacon_deinit(struct vc_data *c)
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static u8 vgacon_build_attr(struct vc_data *c, u8 color,
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enum vc_intensity intensity,
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u8 blink, u8 underline, u8 reverse, u8 italic)
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bool blink, bool underline, bool reverse,
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bool italic)
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{
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u8 attr = color;
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@ -78,7 +78,7 @@ struct consw {
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void (*con_save_screen)(struct vc_data *vc);
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u8 (*con_build_attr)(struct vc_data *vc, u8 color,
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enum vc_intensity intensity,
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u8 blink, u8 underline, u8 reverse, u8 italic);
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bool blink, bool underline, bool reverse, bool italic);
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void (*con_invert_region)(struct vc_data *vc, u16 *p, int count);
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u16 *(*con_screen_pos)(struct vc_data *vc, int offset);
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unsigned long (*con_getxy)(struct vc_data *vc, unsigned long position,
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@ -54,10 +54,10 @@ struct vc_state {
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/* attribute flags */
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enum vc_intensity intensity;
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unsigned int italic : 1;
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unsigned int underline : 1;
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unsigned int blink : 1;
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unsigned int reverse : 1;
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bool italic;
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bool underline;
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bool blink;
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bool reverse;
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};
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/*
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