objpool: cache nr_possible_cpus() and avoid caching nr_cpu_ids
Profiling shows that calling nr_possible_cpus() in objpool_pop() takes a noticeable amount of CPU (when profiled on 80-core machine), as we need to recalculate number of set bits in a CPU bit mask. This number can't change, so there is no point in paying the price for recalculating it. As such, cache this value in struct objpool_head and use it in objpool_pop(). On the other hand, cached pool->nr_cpus isn't necessary, as it's not used in hot path and is also a pretty trivial value to retrieve. So drop pool->nr_cpus in favor of using nr_cpu_ids everywhere. This way the size of struct objpool_head remains the same, which is a nice bonus. Same BPF selftests benchmarks were used to evaluate the effect. Using changes in previous patch (inlining of objpool_pop/objpool_push) as baseline, here are the differences: BASELINE ======== kretprobe : 9.937 ± 0.174M/s kretprobe-multi: 10.440 ± 0.108M/s AFTER ===== kretprobe : 10.106 ± 0.120M/s (+1.7%) kretprobe-multi: 10.515 ± 0.180M/s (+0.7%) Link: https://lore.kernel.org/all/20240424215214.3956041-3-andrii@kernel.org/ Cc: Matt (Qiang) Wu <wuqiang.matt@bytedance.com> Signed-off-by: Andrii Nakryiko <andrii@kernel.org> Signed-off-by: Masami Hiramatsu (Google) <mhiramat@kernel.org>
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@ -73,7 +73,7 @@ typedef int (*objpool_fini_cb)(struct objpool_head *head, void *context);
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* struct objpool_head - object pooling metadata
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* @obj_size: object size, aligned to sizeof(void *)
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* @nr_objs: total objs (to be pre-allocated with objpool)
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* @nr_cpus: local copy of nr_cpu_ids
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* @nr_possible_cpus: cached value of num_possible_cpus()
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* @capacity: max objs can be managed by one objpool_slot
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* @gfp: gfp flags for kmalloc & vmalloc
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* @ref: refcount of objpool
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@ -85,7 +85,7 @@ typedef int (*objpool_fini_cb)(struct objpool_head *head, void *context);
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struct objpool_head {
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int obj_size;
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int nr_objs;
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int nr_cpus;
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int nr_possible_cpus;
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int capacity;
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gfp_t gfp;
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refcount_t ref;
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@ -176,7 +176,7 @@ static inline void *objpool_pop(struct objpool_head *pool)
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raw_local_irq_save(flags);
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cpu = raw_smp_processor_id();
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for (i = 0; i < num_possible_cpus(); i++) {
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for (i = 0; i < pool->nr_possible_cpus; i++) {
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obj = __objpool_try_get_slot(pool, cpu);
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if (obj)
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break;
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@ -50,7 +50,7 @@ objpool_init_percpu_slots(struct objpool_head *pool, int nr_objs,
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{
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int i, cpu_count = 0;
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for (i = 0; i < pool->nr_cpus; i++) {
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for (i = 0; i < nr_cpu_ids; i++) {
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struct objpool_slot *slot;
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int nodes, size, rc;
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@ -60,8 +60,8 @@ objpool_init_percpu_slots(struct objpool_head *pool, int nr_objs,
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continue;
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/* compute how many objects to be allocated with this slot */
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nodes = nr_objs / num_possible_cpus();
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if (cpu_count < (nr_objs % num_possible_cpus()))
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nodes = nr_objs / pool->nr_possible_cpus;
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if (cpu_count < (nr_objs % pool->nr_possible_cpus))
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nodes++;
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cpu_count++;
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@ -103,7 +103,7 @@ static void objpool_fini_percpu_slots(struct objpool_head *pool)
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if (!pool->cpu_slots)
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return;
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for (i = 0; i < pool->nr_cpus; i++)
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for (i = 0; i < nr_cpu_ids; i++)
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kvfree(pool->cpu_slots[i]);
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kfree(pool->cpu_slots);
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}
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@ -130,13 +130,13 @@ int objpool_init(struct objpool_head *pool, int nr_objs, int object_size,
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/* initialize objpool pool */
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memset(pool, 0, sizeof(struct objpool_head));
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pool->nr_cpus = nr_cpu_ids;
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pool->nr_possible_cpus = num_possible_cpus();
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pool->obj_size = object_size;
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pool->capacity = capacity;
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pool->gfp = gfp & ~__GFP_ZERO;
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pool->context = context;
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pool->release = release;
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slot_size = pool->nr_cpus * sizeof(struct objpool_slot);
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slot_size = nr_cpu_ids * sizeof(struct objpool_slot);
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pool->cpu_slots = kzalloc(slot_size, pool->gfp);
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if (!pool->cpu_slots)
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return -ENOMEM;
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