NFSv4: Keep dropped state owners on the LRU list for a while
To ensure that we don't reuse their identifiers. Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
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@ -521,6 +521,14 @@ out:
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/**
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/**
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* nfs4_put_state_owner - Release a nfs4_state_owner
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* nfs4_put_state_owner - Release a nfs4_state_owner
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* @sp: state owner data to release
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* @sp: state owner data to release
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*
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* Note that we keep released state owners on an LRU
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* list.
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* This caches valid state owners so that they can be
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* reused, to avoid the OPEN_CONFIRM on minor version 0.
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* It also pins the uniquifier of dropped state owners for
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* a while, to ensure that those state owner names are
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* never reused.
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*/
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*/
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void nfs4_put_state_owner(struct nfs4_state_owner *sp)
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void nfs4_put_state_owner(struct nfs4_state_owner *sp)
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{
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{
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@ -530,15 +538,9 @@ void nfs4_put_state_owner(struct nfs4_state_owner *sp)
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if (!atomic_dec_and_lock(&sp->so_count, &clp->cl_lock))
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if (!atomic_dec_and_lock(&sp->so_count, &clp->cl_lock))
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return;
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return;
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if (!RB_EMPTY_NODE(&sp->so_server_node)) {
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sp->so_expires = jiffies;
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sp->so_expires = jiffies;
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list_add_tail(&sp->so_lru, &server->state_owners_lru);
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list_add_tail(&sp->so_lru, &server->state_owners_lru);
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spin_unlock(&clp->cl_lock);
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spin_unlock(&clp->cl_lock);
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} else {
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nfs4_remove_state_owner_locked(sp);
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spin_unlock(&clp->cl_lock);
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nfs4_free_state_owner(sp);
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}
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}
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}
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/**
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/**
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