drm/tegra: hdmi: Use unsigned int for register offsets

Register offsets are usually fairly small numbers, so an unsigned int is
more than enough to represent them.

Signed-off-by: Thierry Reding <treding@nvidia.com>
This commit is contained in:
Thierry Reding 2017-08-15 15:41:08 +02:00
parent 12831076ac
commit 7efe20cf11

View File

@ -100,13 +100,13 @@ enum {
};
static inline u32 tegra_hdmi_readl(struct tegra_hdmi *hdmi,
unsigned long offset)
unsigned int offset)
{
return readl(hdmi->regs + (offset << 2));
}
static inline void tegra_hdmi_writel(struct tegra_hdmi *hdmi, u32 value,
unsigned long offset)
unsigned int offset)
{
writel(value, hdmi->regs + (offset << 2));
}