x86, UV: Fix target_cpus() in x2apic_uv_x.c
target_cpu() should initially target all cpus, not just cpu 0. Otherwise systems with lots of disks can exhaust the interrupt vectors on cpu 0 if a large number of disks are discovered before the irq balancer is running. Note: UV code only... Signed-off-by: Jack Steiner <steiner@sgi.com> LKML-Reference: <20100311184328.GA21433@sgi.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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@ -114,11 +114,9 @@ EXPORT_SYMBOL_GPL(uv_possible_blades);
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unsigned long sn_rtc_cycles_per_second;
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unsigned long sn_rtc_cycles_per_second;
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EXPORT_SYMBOL(sn_rtc_cycles_per_second);
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EXPORT_SYMBOL(sn_rtc_cycles_per_second);
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/* Start with all IRQs pointing to boot CPU. IRQ balancing will shift them. */
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static const struct cpumask *uv_target_cpus(void)
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static const struct cpumask *uv_target_cpus(void)
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{
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{
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return cpumask_of(0);
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return cpu_online_mask;
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}
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}
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static void uv_vector_allocation_domain(int cpu, struct cpumask *retmask)
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static void uv_vector_allocation_domain(int cpu, struct cpumask *retmask)
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