lis3: add free-fall/wakeup function via platform_data
This offers a way for platforms to define flags and thresholds for the free-fall/wakeup functions of the lis302d chips. More registers needed to be seperated as they are specific to the Signed-off-by: Daniel Mack <daniel@caiaq.de> Acked-by: Pavel Machek <pavel@ucw.cz> Cc: Eric Piel <eric.piel@tremplin-utc.net> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -454,6 +454,15 @@ int lis3lv02d_init_device(struct lis3lv02d *dev)
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(p->click_thresh_y << 4));
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}
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if (p->wakeup_flags && (dev->whoami == LIS_SINGLE_ID)) {
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dev->write(dev, FF_WU_CFG_1, p->wakeup_flags);
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dev->write(dev, FF_WU_THS_1, p->wakeup_thresh & 0x7f);
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/* default to 2.5ms for now */
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dev->write(dev, FF_WU_DURATION_1, 1);
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/* enable high pass filter for both free-fall units */
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dev->write(dev, CTRL_REG2, HP_FF_WU1 | HP_FF_WU2);
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}
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if (p->irq_cfg)
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dev->write(dev, CTRL_REG3, p->irq_cfg);
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}
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@ -58,15 +58,17 @@ enum lis3_reg {
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OUTZ_L = 0x2C,
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OUTZ_H = 0x2D,
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OUTZ = 0x2D,
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FF_WU_CFG = 0x30,
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FF_WU_SRC = 0x31,
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FF_WU_ACK = 0x32,
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FF_WU_THS_L = 0x34,
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FF_WU_THS_H = 0x35,
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FF_WU_DURATION = 0x36,
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};
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enum lis302d_reg {
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FF_WU_CFG_1 = 0x30,
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FF_WU_SRC_1 = 0x31,
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FF_WU_THS_1 = 0x32,
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FF_WU_DURATION_1 = 0x33,
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FF_WU_CFG_2 = 0x34,
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FF_WU_SRC_2 = 0x35,
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FF_WU_THS_2 = 0x36,
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FF_WU_DURATION_2 = 0x37,
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CLICK_CFG = 0x38,
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CLICK_SRC = 0x39,
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CLICK_THSY_X = 0x3B,
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@ -77,6 +79,12 @@ enum lis302d_reg {
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};
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enum lis3lv02d_reg {
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FF_WU_CFG = 0x30,
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FF_WU_SRC = 0x31,
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FF_WU_ACK = 0x32,
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FF_WU_THS_L = 0x34,
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FF_WU_THS_H = 0x35,
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FF_WU_DURATION = 0x36,
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DD_CFG = 0x38,
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DD_SRC = 0x39,
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DD_ACK = 0x3A,
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@ -107,6 +115,10 @@ enum lis3lv02d_ctrl2 {
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CTRL2_FS = 0x80, /* Full Scale selection */
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};
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enum lis302d_ctrl2 {
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HP_FF_WU2 = 0x08,
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HP_FF_WU1 = 0x04,
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};
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enum lis3lv02d_ctrl3 {
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CTRL3_CFS0 = 0x01,
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@ -34,6 +34,15 @@ struct lis3lv02d_platform_data {
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#define LIS3_IRQ_OPEN_DRAIN (1 << 6)
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#define LIS3_IRQ_ACTIVE_LOW (1 << 7)
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unsigned char irq_cfg;
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#define LIS3_WAKEUP_X_LO (1 << 0)
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#define LIS3_WAKEUP_X_HI (1 << 1)
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#define LIS3_WAKEUP_Y_LO (1 << 2)
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#define LIS3_WAKEUP_Y_HI (1 << 3)
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#define LIS3_WAKEUP_Z_LO (1 << 4)
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#define LIS3_WAKEUP_Z_HI (1 << 5)
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unsigned char wakeup_flags;
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unsigned char wakeup_thresh;
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};
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#endif /* __LIS3LV02D_H_ */
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