drm/i915: Replace nested subclassing with explicit subclasses
In the next patch, we will want a third distinct class of timeline that may overlap with the current pair of client and engine timeline classes. Rather than use the ad hoc markup of SINGLE_DEPTH_NESTING, initialise the different timeline classes with an explicit subclass. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20180706210710.16251-1-chris@chris-wilson.co.uk
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@ -3095,7 +3095,7 @@ static void engine_skip_context(struct i915_request *request)
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GEM_BUG_ON(timeline == &engine->timeline);
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spin_lock_irqsave(&engine->timeline.lock, flags);
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spin_lock_nested(&timeline->lock, SINGLE_DEPTH_NESTING);
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spin_lock(&timeline->lock);
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list_for_each_entry_continue(request, &engine->timeline.requests, link)
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if (request->gem_context == hung_ctx)
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@ -503,7 +503,7 @@ static void move_to_timeline(struct i915_request *request,
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GEM_BUG_ON(request->timeline == &request->engine->timeline);
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lockdep_assert_held(&request->engine->timeline.lock);
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spin_lock_nested(&request->timeline->lock, SINGLE_DEPTH_NESTING);
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spin_lock(&request->timeline->lock);
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list_move_tail(&request->link, &timeline->requests);
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spin_unlock(&request->timeline->lock);
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}
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@ -37,6 +37,8 @@ struct i915_timeline {
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u32 seqno;
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spinlock_t lock;
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#define TIMELINE_CLIENT 0 /* default subclass */
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#define TIMELINE_ENGINE 1
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/**
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* List of breadcrumbs associated with GPU requests currently
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@ -483,6 +483,7 @@ static void intel_engine_init_execlist(struct intel_engine_cs *engine)
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void intel_engine_setup_common(struct intel_engine_cs *engine)
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{
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i915_timeline_init(engine->i915, &engine->timeline, engine->name);
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lockdep_set_subclass(&engine->timeline.lock, TIMELINE_ENGINE);
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intel_engine_init_execlist(engine);
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intel_engine_init_hangcheck(engine);
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@ -200,6 +200,8 @@ struct intel_engine_cs *mock_engine(struct drm_i915_private *i915,
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engine->base.submit_request = mock_submit_request;
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i915_timeline_init(i915, &engine->base.timeline, engine->base.name);
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lockdep_set_subclass(&engine->base.timeline.lock, TIMELINE_ENGINE);
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intel_engine_init_breadcrumbs(&engine->base);
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engine->base.breadcrumbs.mock = true; /* prevent touching HW for irqs */
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