selftests: bpf: Extend sk_assign tests for UDP
Add support for testing UDP sk_assign to the existing tests. Signed-off-by: Joe Stringer <joe@wand.net.nz> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Lorenz Bauer <lmb@cloudflare.com> Acked-by: Martin KaFai Lau <kafai@fb.com> Link: https://lore.kernel.org/bpf/20200329225342.16317-6-joe@wand.net.nz
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@ -69,7 +69,7 @@ start_server(const struct sockaddr *addr, socklen_t len, int type)
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goto close_out;
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if (CHECK_FAIL(bind(fd, addr, len) == -1))
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goto close_out;
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if (CHECK_FAIL(listen(fd, 128) == -1))
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if (type == SOCK_STREAM && CHECK_FAIL(listen(fd, 128) == -1))
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goto close_out;
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goto out;
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@ -125,6 +125,20 @@ get_port(int fd)
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return port;
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}
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static ssize_t
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rcv_msg(int srv_client, int type)
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{
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struct sockaddr_storage ss;
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char buf[BUFSIZ];
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socklen_t slen;
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if (type == SOCK_STREAM)
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return read(srv_client, &buf, sizeof(buf));
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else
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return recvfrom(srv_client, &buf, sizeof(buf), 0,
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(struct sockaddr *)&ss, &slen);
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}
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static int
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run_test(int server_fd, const struct sockaddr *addr, socklen_t len, int type)
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{
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@ -139,16 +153,20 @@ run_test(int server_fd, const struct sockaddr *addr, socklen_t len, int type)
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goto out;
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}
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srv_client = accept(server_fd, NULL, NULL);
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if (CHECK_FAIL(srv_client == -1)) {
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perror("Can't accept connection");
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goto out;
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if (type == SOCK_STREAM) {
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srv_client = accept(server_fd, NULL, NULL);
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if (CHECK_FAIL(srv_client == -1)) {
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perror("Can't accept connection");
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goto out;
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}
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} else {
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srv_client = server_fd;
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}
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if (CHECK_FAIL(write(client, buf, sizeof(buf)) != sizeof(buf))) {
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perror("Can't write on client");
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goto out;
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}
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if (CHECK_FAIL(read(srv_client, &buf, sizeof(buf)) != sizeof(buf))) {
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if (CHECK_FAIL(rcv_msg(srv_client, type) != sizeof(buf))) {
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perror("Can't read on server");
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goto out;
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}
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@ -156,9 +174,20 @@ run_test(int server_fd, const struct sockaddr *addr, socklen_t len, int type)
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port = get_port(srv_client);
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if (CHECK_FAIL(!port))
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goto out;
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if (CHECK(port != htons(CONNECT_PORT), "Expected", "port %u but got %u",
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/* SOCK_STREAM is connected via accept(), so the server's local address
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* will be the CONNECT_PORT rather than the BIND port that corresponds
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* to the listen socket. SOCK_DGRAM on the other hand is connectionless
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* so we can't really do the same check there; the server doesn't ever
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* create a socket with CONNECT_PORT.
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*/
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if (type == SOCK_STREAM &&
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CHECK(port != htons(CONNECT_PORT), "Expected", "port %u but got %u",
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CONNECT_PORT, ntohs(port)))
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goto out;
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else if (type == SOCK_DGRAM &&
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CHECK(port != htons(BIND_PORT), "Expected",
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"port %u but got %u", BIND_PORT, ntohs(port)))
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goto out;
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ret = 0;
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out:
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@ -230,6 +259,10 @@ void test_sk_assign(void)
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TEST("ipv4 tcp addr redir", AF_INET, SOCK_STREAM, true),
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TEST("ipv6 tcp port redir", AF_INET6, SOCK_STREAM, false),
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TEST("ipv6 tcp addr redir", AF_INET6, SOCK_STREAM, true),
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TEST("ipv4 udp port redir", AF_INET, SOCK_DGRAM, false),
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TEST("ipv4 udp addr redir", AF_INET, SOCK_DGRAM, true),
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TEST("ipv6 udp port redir", AF_INET6, SOCK_DGRAM, false),
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TEST("ipv6 udp addr redir", AF_INET6, SOCK_DGRAM, true),
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};
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int server = -1;
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int self_net;
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@ -21,7 +21,7 @@ char _license[] SEC("license") = "GPL";
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/* Fill 'tuple' with L3 info, and attempt to find L4. On fail, return NULL. */
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static inline struct bpf_sock_tuple *
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get_tuple(struct __sk_buff *skb, bool *ipv4)
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get_tuple(struct __sk_buff *skb, bool *ipv4, bool *tcp)
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{
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void *data_end = (void *)(long)skb->data_end;
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void *data = (void *)(long)skb->data;
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@ -60,12 +60,64 @@ get_tuple(struct __sk_buff *skb, bool *ipv4)
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return (struct bpf_sock_tuple *)data;
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}
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if (result + 1 > data_end || proto != IPPROTO_TCP)
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if (proto != IPPROTO_TCP && proto != IPPROTO_UDP)
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return NULL;
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*tcp = (proto == IPPROTO_TCP);
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return result;
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}
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static inline int
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handle_udp(struct __sk_buff *skb, struct bpf_sock_tuple *tuple, bool ipv4)
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{
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struct bpf_sock_tuple ln = {0};
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struct bpf_sock *sk;
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size_t tuple_len;
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int ret;
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tuple_len = ipv4 ? sizeof(tuple->ipv4) : sizeof(tuple->ipv6);
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if ((void *)tuple + tuple_len > (void *)(long)skb->data_end)
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return TC_ACT_SHOT;
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sk = bpf_sk_lookup_udp(skb, tuple, tuple_len, BPF_F_CURRENT_NETNS, 0);
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if (sk)
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goto assign;
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if (ipv4) {
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if (tuple->ipv4.dport != bpf_htons(4321))
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return TC_ACT_OK;
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ln.ipv4.daddr = bpf_htonl(0x7f000001);
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ln.ipv4.dport = bpf_htons(1234);
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sk = bpf_sk_lookup_udp(skb, &ln, sizeof(ln.ipv4),
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BPF_F_CURRENT_NETNS, 0);
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} else {
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if (tuple->ipv6.dport != bpf_htons(4321))
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return TC_ACT_OK;
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/* Upper parts of daddr are already zero. */
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ln.ipv6.daddr[3] = bpf_htonl(0x1);
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ln.ipv6.dport = bpf_htons(1234);
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sk = bpf_sk_lookup_udp(skb, &ln, sizeof(ln.ipv6),
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BPF_F_CURRENT_NETNS, 0);
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}
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/* workaround: We can't do a single socket lookup here, because then
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* the compiler will likely spill tuple_len to the stack. This makes it
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* lose all bounds information in the verifier, which then rejects the
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* call as unsafe.
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*/
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if (!sk)
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return TC_ACT_SHOT;
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assign:
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ret = bpf_sk_assign(skb, sk, 0);
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bpf_sk_release(sk);
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return ret;
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}
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static inline int
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handle_tcp(struct __sk_buff *skb, struct bpf_sock_tuple *tuple, bool ipv4)
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{
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@ -130,14 +182,23 @@ int bpf_sk_assign_test(struct __sk_buff *skb)
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{
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struct bpf_sock_tuple *tuple, ln = {0};
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bool ipv4 = false;
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bool tcp = false;
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int tuple_len;
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int ret = 0;
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tuple = get_tuple(skb, &ipv4);
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tuple = get_tuple(skb, &ipv4, &tcp);
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if (!tuple)
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return TC_ACT_SHOT;
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ret = handle_tcp(skb, tuple, ipv4);
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/* Note that the verifier socket return type for bpf_skc_lookup_tcp()
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* differs from bpf_sk_lookup_udp(), so even though the C-level type is
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* the same here, if we try to share the implementations they will
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* fail to verify because we're crossing pointer types.
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*/
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if (tcp)
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ret = handle_tcp(skb, tuple, ipv4);
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else
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ret = handle_udp(skb, tuple, ipv4);
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return ret == 0 ? TC_ACT_OK : TC_ACT_SHOT;
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}
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