drm/komeda: plane: switch to plane reset helper
komeda_plane_reset() does the state initialisation by copying a lot of the code found in the __drm_atomic_helper_plane_reset(). Let's switch to that helper and reduce the boilerplate. Cc: Brian Starkey <brian.starkey@arm.com> Cc: "James (Qian) Wang" <james.qian.wang@arm.com> Cc: Liviu Dudau <liviu.dudau@arm.com> Cc: Mihail Atanassov <mihail.atanassov@arm.com> Signed-off-by: Maxime Ripard <maxime@cerno.tech> Acked-by: Liviu Dudau <liviu.dudau@arm.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220221095918.18763-2-maxime@cerno.tech
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@ -145,14 +145,10 @@ static void komeda_plane_reset(struct drm_plane *plane)
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state = kzalloc(sizeof(*state), GFP_KERNEL);
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if (state) {
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state->base.rotation = DRM_MODE_ROTATE_0;
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state->base.pixel_blend_mode = DRM_MODE_BLEND_PREMULTI;
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state->base.alpha = DRM_BLEND_ALPHA_OPAQUE;
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__drm_atomic_helper_plane_reset(plane, &state->base);
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state->base.zpos = kplane->layer->base.id;
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state->base.color_encoding = DRM_COLOR_YCBCR_BT601;
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state->base.color_range = DRM_COLOR_YCBCR_LIMITED_RANGE;
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plane->state = &state->base;
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plane->state->plane = plane;
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}
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}
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