diff --git a/include/linux/dma-mapping.h b/include/linux/dma-mapping.h index f0ccca16a0ac..4a658de44ee9 100644 --- a/include/linux/dma-mapping.h +++ b/include/linux/dma-mapping.h @@ -144,6 +144,7 @@ bool dma_pci_p2pdma_supported(struct device *dev); int dma_set_mask(struct device *dev, u64 mask); int dma_set_coherent_mask(struct device *dev, u64 mask); u64 dma_get_required_mask(struct device *dev); +bool dma_addressing_limited(struct device *dev); size_t dma_max_mapping_size(struct device *dev); size_t dma_opt_mapping_size(struct device *dev); bool dma_need_sync(struct device *dev, dma_addr_t dma_addr); @@ -264,6 +265,10 @@ static inline u64 dma_get_required_mask(struct device *dev) { return 0; } +static inline bool dma_addressing_limited(struct device *dev) +{ + return false; +} static inline size_t dma_max_mapping_size(struct device *dev) { return 0; @@ -465,20 +470,6 @@ static inline int dma_coerce_mask_and_coherent(struct device *dev, u64 mask) return dma_set_mask_and_coherent(dev, mask); } -/** - * dma_addressing_limited - return if the device is addressing limited - * @dev: device to check - * - * Return %true if the devices DMA mask is too small to address all memory in - * the system, else %false. Lack of addressing bits is the prime reason for - * bounce buffering, but might not be the only one. - */ -static inline bool dma_addressing_limited(struct device *dev) -{ - return min_not_zero(dma_get_mask(dev), dev->bus_dma_limit) < - dma_get_required_mask(dev); -} - static inline unsigned int dma_get_max_seg_size(struct device *dev) { if (dev->dma_parms && dev->dma_parms->max_segment_size) diff --git a/kernel/dma/mapping.c b/kernel/dma/mapping.c index e323ca48f7f2..7789c86f7ba3 100644 --- a/kernel/dma/mapping.c +++ b/kernel/dma/mapping.c @@ -793,6 +793,21 @@ int dma_set_coherent_mask(struct device *dev, u64 mask) } EXPORT_SYMBOL(dma_set_coherent_mask); +/** + * dma_addressing_limited - return if the device is addressing limited + * @dev: device to check + * + * Return %true if the devices DMA mask is too small to address all memory in + * the system, else %false. Lack of addressing bits is the prime reason for + * bounce buffering, but might not be the only one. + */ +bool dma_addressing_limited(struct device *dev) +{ + return min_not_zero(dma_get_mask(dev), dev->bus_dma_limit) < + dma_get_required_mask(dev); +} +EXPORT_SYMBOL_GPL(dma_addressing_limited); + size_t dma_max_mapping_size(struct device *dev) { const struct dma_map_ops *ops = get_dma_ops(dev);