io_uring/poll: don't reissue in case of poll race on multishot request
A previous commit fixed a poll race that can occur, but it's only applicable for multishot requests. For a multishot request, we can safely ignore a spurious wakeup, as we never leave the waitqueue to begin with. A blunt reissue of a multishot armed request can cause us to leak a buffer, if they are ring provided. While this seems like a bug in itself, it's not really defined behavior to reissue a multishot request directly. It's less efficient to do so as well, and not required to rearm anything like it is for singleshot poll requests. Cc: stable@vger.kernel.org Fixes: 6e5aedb9324a ("io_uring/poll: attempt request issue after racy poll wakeup") Reported-and-tested-by: Olivier Langlois <olivier@trillion01.com> Link: https://github.com/axboe/liburing/issues/778 Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -283,8 +283,12 @@ static int io_poll_check_events(struct io_kiocb *req, bool *locked)
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* to the waitqueue, so if we get nothing back, we
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* should be safe and attempt a reissue.
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*/
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if (unlikely(!req->cqe.res))
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if (unlikely(!req->cqe.res)) {
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/* Multishot armed need not reissue */
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if (!(req->apoll_events & EPOLLONESHOT))
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continue;
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return IOU_POLL_REISSUE;
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}
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}
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if (req->apoll_events & EPOLLONESHOT)
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return IOU_POLL_DONE;
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