drm/amdgpu: improve vmid assigment V2
V2: the signaled items on the LRU maintain their order Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -216,6 +216,20 @@ int amdgpu_vm_grab_id(struct amdgpu_vm *vm, struct amdgpu_ring *ring,
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struct amdgpu_vm_manager_id,
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list);
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if (id->mgr_id->active && !fence_is_signaled(id->mgr_id->active)) {
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struct amdgpu_vm_manager_id *mgr_id, *tmp;
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struct list_head *head = &adev->vm_manager.ids_lru;
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list_for_each_entry_safe(mgr_id, tmp, &adev->vm_manager.ids_lru, list) {
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if (mgr_id->active && fence_is_signaled(mgr_id->active)) {
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list_move(&mgr_id->list, head);
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head = &mgr_id->list;
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}
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}
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id->mgr_id = list_first_entry(&adev->vm_manager.ids_lru,
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struct amdgpu_vm_manager_id,
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list);
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}
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r = amdgpu_sync_fence(ring->adev, sync, id->mgr_id->active);
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if (!r) {
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fence_put(id->mgr_id->active);
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