x86: Use online node real index in calulate_tbl_offset()
Found a NUMA system that doesn't have RAM installed at the first socket which hangs while executing init scripts. bisected it to: | commit 932967202182743c01a2eee4bdfa2c42697bc586 | Author: Shaohua Li <shaohua.li@intel.com> | Date: Wed Oct 20 11:07:03 2010 +0800 | | x86: Spread tlb flush vector between nodes It turns out when first socket is not online it could have cpus on node1 tlb_offset set to bigger than NUM_INVALIDATE_TLB_VECTORS. That could affect systems like 4 sockets, but socket 2 doesn't have installed, sockets 3 will get too big tlb_offset. Need to use real online node idx. Signed-off-by: Yinghai Lu <yinghai@kernel.org> Acked-by: Shaohua Li <shaohua.li@intel.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> LKML-Reference: <4CDEDE59.40603@kernel.org> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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@ -223,7 +223,7 @@ void native_flush_tlb_others(const struct cpumask *cpumask,
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static void __cpuinit calculate_tlb_offset(void)
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{
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int cpu, node, nr_node_vecs;
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int cpu, node, nr_node_vecs, idx = 0;
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/*
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* we are changing tlb_vector_offset for each CPU in runtime, but this
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* will not cause inconsistency, as the write is atomic under X86. we
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@ -239,7 +239,7 @@ static void __cpuinit calculate_tlb_offset(void)
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nr_node_vecs = NUM_INVALIDATE_TLB_VECTORS/nr_online_nodes;
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for_each_online_node(node) {
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int node_offset = (node % NUM_INVALIDATE_TLB_VECTORS) *
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int node_offset = (idx % NUM_INVALIDATE_TLB_VECTORS) *
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nr_node_vecs;
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int cpu_offset = 0;
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for_each_cpu(cpu, cpumask_of_node(node)) {
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@ -248,6 +248,7 @@ static void __cpuinit calculate_tlb_offset(void)
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cpu_offset++;
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cpu_offset = cpu_offset % nr_node_vecs;
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}
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idx++;
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}
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}
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