[PATCH] sched: remove sleep_avg multiplier
Remove the sleep_avg multiplier. This multiplier was necessary back when we had 10 seconds of dynamic range in sleep_avg, but now that we only have one second, it causes that one second to be compressed down to 100ms in some cases. This is particularly noticeable when compiling a kernel in a slow NFS mount, and I believe it to be a very likely candidate for other recently reported network related interactivity problems. In testing, I can detect no negative impact of this removal. Signed-off-by: Mike Galbraith <efault@gmx.de> Acked-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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@ -706,12 +706,6 @@ static int recalc_task_prio(task_t *p, unsigned long long now)
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p->sleep_avg = JIFFIES_TO_NS(MAX_SLEEP_AVG -
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DEF_TIMESLICE);
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} else {
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/*
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* The lower the sleep avg a task has the more
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* rapidly it will rise with sleep time.
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*/
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sleep_time *= (MAX_BONUS - CURRENT_BONUS(p)) ? : 1;
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/*
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* Tasks waking from uninterruptible sleep are
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* limited in their sleep_avg rise as they
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