GFS2: Allow caching of glocks for flock

This patch removes the GLF_NOCACHE flag from the glocks associated with
flocks. There should be no good reason not to cache glocks for flocks:
they only force the glock to be demoted before they can be reacquired,
which can slow down performance and even cause glock hangs, especially
in cases where the flocks are held in Shared (SH) mode.

Signed-off-by: Bob Peterson <rpeterso@redhat.com>
Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
This commit is contained in:
Bob Peterson 2014-06-26 10:47:48 -04:00 committed by Steven Whitehouse
parent 5bef3e7cf1
commit 97a4f1d765

View File

@ -981,7 +981,7 @@ static int do_flock(struct file *file, int cmd, struct file_lock *fl)
int error = 0;
state = (fl->fl_type == F_WRLCK) ? LM_ST_EXCLUSIVE : LM_ST_SHARED;
flags = (IS_SETLKW(cmd) ? 0 : LM_FLAG_TRY) | GL_EXACT | GL_NOCACHE;
flags = (IS_SETLKW(cmd) ? 0 : LM_FLAG_TRY) | GL_EXACT;
mutex_lock(&fp->f_fl_mutex);