radeon: workaround pinning failure on low ram gpu
GPU with low amount of ram can fails at pinning new framebuffer before unpinning old one. On such failure, retry with unpinning old one before pinning new one allowing to work around the issue. This is somewhat ugly but only affect those old GPU we care about. Signed-off-by: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
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@ -422,6 +422,7 @@ int radeon_crtc_do_set_base(struct drm_crtc *crtc,
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/* Pin framebuffer & get tilling informations */
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/* Pin framebuffer & get tilling informations */
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obj = radeon_fb->obj;
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obj = radeon_fb->obj;
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rbo = gem_to_radeon_bo(obj);
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rbo = gem_to_radeon_bo(obj);
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retry:
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r = radeon_bo_reserve(rbo, false);
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r = radeon_bo_reserve(rbo, false);
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if (unlikely(r != 0))
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if (unlikely(r != 0))
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return r;
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return r;
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@ -430,6 +431,33 @@ int radeon_crtc_do_set_base(struct drm_crtc *crtc,
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&base);
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&base);
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if (unlikely(r != 0)) {
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if (unlikely(r != 0)) {
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radeon_bo_unreserve(rbo);
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radeon_bo_unreserve(rbo);
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/* On old GPU like RN50 with little vram pining can fails because
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* current fb is taking all space needed. So instead of unpining
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* the old buffer after pining the new one, first unpin old one
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* and then retry pining new one.
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*
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* As only master can set mode only master can pin and it is
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* unlikely the master client will race with itself especialy
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* on those old gpu with single crtc.
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*
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* We don't shutdown the display controller because new buffer
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* will end up in same spot.
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*/
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if (!atomic && fb && fb != crtc->fb) {
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struct radeon_bo *old_rbo;
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unsigned long nsize, osize;
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old_rbo = gem_to_radeon_bo(to_radeon_framebuffer(fb)->obj);
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osize = radeon_bo_size(old_rbo);
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nsize = radeon_bo_size(rbo);
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if (nsize <= osize && !radeon_bo_reserve(old_rbo, false)) {
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radeon_bo_unpin(old_rbo);
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radeon_bo_unreserve(old_rbo);
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fb = NULL;
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goto retry;
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}
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}
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return -EINVAL;
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return -EINVAL;
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}
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}
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radeon_bo_get_tiling_flags(rbo, &tiling_flags, NULL);
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radeon_bo_get_tiling_flags(rbo, &tiling_flags, NULL);
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