mm, oom: remove sleep from under oom_lock
Tetsuo has pointed out that since 27ae357fa8
("mm, oom: fix concurrent
munlock and oom reaper unmap, v3") we have a strong synchronization
between the oom_killer and victim's exiting because both have to take
the oom_lock. Therefore the original heuristic to sleep for a short
time in out_of_memory doesn't serve the original purpose.
Moreover Tetsuo has noticed that the short sleep can be more harmful
than actually useful. Hammering the system with many processes can lead
to a starvation when the task holding the oom_lock can block for a long
time (minutes) and block any further progress because the oom_reaper
depends on the oom_lock as well.
Drop the short sleep from out_of_memory when we hold the lock. Keep the
sleep when the trylock fails to throttle the concurrent OOM paths a bit.
This should be solved in a more reasonable way (e.g. sleep proportional
to the time spent in the active reclaiming etc.) but this is much more
complex thing to achieve. This is a quick fixup to remove a stale code.
Link: http://lkml.kernel.org/r/20180709074706.30635-1-mhocko@kernel.org
Signed-off-by: Michal Hocko <mhocko@suse.com>
Reported-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp>
Reviewed-by: Andrew Morton <akpm@linux-foundation.org>
Cc: David Rientjes <rientjes@google.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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parent
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@ -1077,15 +1077,9 @@ bool out_of_memory(struct oom_control *oc)
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dump_header(oc, NULL);
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panic("Out of memory and no killable processes...\n");
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}
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if (oc->chosen && oc->chosen != (void *)-1UL) {
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if (oc->chosen && oc->chosen != (void *)-1UL)
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oom_kill_process(oc, !is_memcg_oom(oc) ? "Out of memory" :
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"Memory cgroup out of memory");
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/*
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* Give the killed process a good chance to exit before trying
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* to allocate memory again.
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*/
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schedule_timeout_killable(1);
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}
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return !!oc->chosen;
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}
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