viafb: try to map less memory in case of failure
The current code might result in trying to remap 512MB video ram on a 32 bit system which is quite likely to fail. This patch tries to map less of it down to 8MB as this should still be enough to get a reasonably well working framebuffer. This should make viafb work for many people without requiring them to manually allocate more space. Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
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@ -505,7 +505,14 @@ static int __devinit via_pci_setup_mmio(struct viafb_dev *vdev)
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ret = vdev->fbmem_len = viafb_get_fb_size_from_pci(vdev->chip_type);
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if (ret < 0)
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goto out_unmap;
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vdev->fbmem = ioremap_wc(vdev->fbmem_start, vdev->fbmem_len);
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/* try to map less memory on failure, 8 MB should be still enough */
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for (; vdev->fbmem_len >= 8 << 20; vdev->fbmem_len /= 2) {
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vdev->fbmem = ioremap_wc(vdev->fbmem_start, vdev->fbmem_len);
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if (vdev->fbmem)
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break;
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}
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if (vdev->fbmem == NULL) {
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ret = -ENOMEM;
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goto out_unmap;
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