drm/lima: increase default job timeout to 10s
The previous 500ms default timeout was fairly optimistic and could be hit by real world applications. Many distributions targeting devices with a Mali-4xx already bumped this timeout to a higher limit. We can be generous here with a high value as 10s since this should mostly catch buggy jobs like infinite loop shaders, and these don't seem to happen very often in real applications. Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240124025947.2110659-8-nunes.erico@gmail.com
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@ -505,7 +505,7 @@ static void lima_sched_recover_work(struct work_struct *work)
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int lima_sched_pipe_init(struct lima_sched_pipe *pipe, const char *name)
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{
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unsigned int timeout = lima_sched_timeout_ms > 0 ?
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lima_sched_timeout_ms : 500;
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lima_sched_timeout_ms : 10000;
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pipe->fence_context = dma_fence_context_alloc(1);
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spin_lock_init(&pipe->fence_lock);
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