drm/vmwgfx: 3D disabled should not effect STDU memory limits

[ Upstream commit fb5e19d2dd03eb995ccd468d599b2337f7f66555 ]

This limit became a hard cap starting with the change referenced below.
Surface creation on the device will fail if the requested size is larger
than this limit so altering the value arbitrarily will expose modes that
are too large for the device's hard limits.

Fixes: 7ebb47c9f9ab ("drm/vmwgfx: Read new register for GB memory when available")

Signed-off-by: Ian Forbes <ian.forbes@broadcom.com>
Signed-off-by: Zack Rusin <zack.rusin@broadcom.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240521184720.767-3-ian.forbes@broadcom.com
Signed-off-by: Sasha Levin <sashal@kernel.org>
This commit is contained in:
Ian Forbes 2024-05-21 13:47:18 -05:00 committed by Greg Kroah-Hartman
parent caa9c9acb9
commit abc55e738b

View File

@ -752,13 +752,6 @@ static int vmw_driver_load(struct drm_device *dev, unsigned long chipset)
vmw_read(dev_priv,
SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB);
/*
* Workaround for low memory 2D VMs to compensate for the
* allocation taken by fbdev
*/
if (!(dev_priv->capabilities & SVGA_CAP_3D))
mem_size *= 3;
dev_priv->max_mob_pages = mem_size * 1024 / PAGE_SIZE;
dev_priv->prim_bb_mem =
vmw_read(dev_priv,