diff --git a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c index 6774dd8bb53e..3fe3fbac1e63 100644 --- a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c +++ b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c @@ -1117,12 +1117,13 @@ bool resource_build_scaling_params(struct pipe_ctx *pipe_ctx) * on certain displays, such as the Sharp 4k. 36bpp is needed * to support SURFACE_PIXEL_FORMAT_GRPH_ARGB16161616 and * SURFACE_PIXEL_FORMAT_GRPH_ABGR16161616 with actual > 10 bpc - * precision on at least DCN display engines. However, at least - * Carrizo with DCE_VERSION_11_0 does not like 36 bpp lb depth, - * so use only 30 bpp on DCE_VERSION_11_0. Testing with DCE 11.2 and 8.3 - * did not show such problems, so this seems to be the exception. + * precision on DCN display engines, but apparently not for DCE, as + * far as testing on DCE-11.2 and DCE-8 showed. Various DCE parts have + * problems: Carrizo with DCE_VERSION_11_0 does not like 36 bpp lb depth, + * neither do DCE-8 at 4k resolution, or DCE-11.2 (broken identify pixel + * passthrough). Therefore only use 36 bpp on DCN where it is actually needed. */ - if (plane_state->ctx->dce_version > DCE_VERSION_11_0) + if (plane_state->ctx->dce_version > DCE_VERSION_MAX) pipe_ctx->plane_res.scl_data.lb_params.depth = LB_PIXEL_DEPTH_36BPP; else pipe_ctx->plane_res.scl_data.lb_params.depth = LB_PIXEL_DEPTH_30BPP;