media: aspeed: Update signal status immediately to ensure sane hw state
If res-chg, VE_INTERRUPT_MODE_DETECT_WD irq will be raised. But v4l2_input_status won't be updated to no-signal immediately until aspeed_video_get_resolution() in aspeed_video_resolution_work(). During the period of time, aspeed_video_start_frame() could be called because it doesn't know signal becomes unstable now. If it goes with aspeed_video_init_regs() of aspeed_video_irq_res_change() simultaneously, it will mess up hw state. To fix this problem, v4l2_input_status is updated to no-signal immediately for VE_INTERRUPT_MODE_DETECT_WD irq. Fixes: d2b4387f3bdf ("media: platform: Add Aspeed Video Engine driver") Signed-off-by: Jammy Huang <jammy_huang@aspeedtech.com> Acked-by: Paul Menzel <pmenzel@molgen.mpg.de> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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@ -595,6 +595,8 @@ static void aspeed_video_irq_res_change(struct aspeed_video *video, ulong delay)
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set_bit(VIDEO_RES_CHANGE, &video->flags);
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clear_bit(VIDEO_FRAME_INPRG, &video->flags);
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video->v4l2_input_status = V4L2_IN_ST_NO_SIGNAL;
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aspeed_video_off(video);
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aspeed_video_bufs_done(video, VB2_BUF_STATE_ERROR);
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@ -1375,7 +1377,6 @@ static void aspeed_video_resolution_work(struct work_struct *work)
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struct delayed_work *dwork = to_delayed_work(work);
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struct aspeed_video *video = container_of(dwork, struct aspeed_video,
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res_work);
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u32 input_status = video->v4l2_input_status;
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aspeed_video_on(video);
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@ -1388,8 +1389,7 @@ static void aspeed_video_resolution_work(struct work_struct *work)
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aspeed_video_get_resolution(video);
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if (video->detected_timings.width != video->active_timings.width ||
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video->detected_timings.height != video->active_timings.height ||
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input_status != video->v4l2_input_status) {
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video->detected_timings.height != video->active_timings.height) {
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static const struct v4l2_event ev = {
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.type = V4L2_EVENT_SOURCE_CHANGE,
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.u.src_change.changes = V4L2_EVENT_SRC_CH_RESOLUTION,
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