io_uring/net: don't overflow multishot recv

Don't allow overflowing multishot recv CQEs, it might get out of
hand, hurt performance, and in the worst case scenario OOM the task.

Cc: stable@vger.kernel.org
Fixes: b3fdea6ecb ("io_uring: multishot recv")
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/0b295634e8f1b71aa764c984608c22d85f88f75c.1691757663.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Pavel Begunkov 2023-08-11 13:53:42 +01:00 committed by Jens Axboe
parent 1bfed23349
commit b2e74db55d

View File

@ -642,7 +642,7 @@ static inline bool io_recv_finish(struct io_kiocb *req, int *ret,
if (!mshot_finished) {
if (io_aux_cqe(req, issue_flags & IO_URING_F_COMPLETE_DEFER,
*ret, cflags | IORING_CQE_F_MORE, true)) {
*ret, cflags | IORING_CQE_F_MORE, false)) {
io_recv_prep_retry(req);
/* Known not-empty or unknown state, retry */
if (cflags & IORING_CQE_F_SOCK_NONEMPTY ||