drm/rockchip: Use fbdev-dma
Implement fbdev emulation with fbdev-dma. Fbdev-dma now supports damage handling, which is required by rockchip. Avoids the overhead of fbdev-generic's additional shadow buffering. No functional changes. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Cc: Sandy Huang <hjc@rock-chips.com> Cc: "Heiko Stübner" <heiko@sntech.de> Cc: Andy Yan <andy.yan@rock-chips.com> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Acked-by: Heiko Stuebner <heiko@sntech.de> Link: https://patchwork.freedesktop.org/patch/msgid/20240419083331.7761-32-tzimmermann@suse.de
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@ -18,7 +18,7 @@
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#include <drm/drm_aperture.h>
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#include <drm/drm_drv.h>
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#include <drm/drm_fbdev_generic.h>
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#include <drm/drm_fbdev_dma.h>
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#include <drm/drm_gem_dma_helper.h>
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#include <drm/drm_of.h>
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#include <drm/drm_probe_helper.h>
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@ -191,7 +191,7 @@ static int rockchip_drm_bind(struct device *dev)
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if (ret)
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goto err_kms_helper_poll_fini;
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drm_fbdev_generic_setup(drm_dev, 0);
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drm_fbdev_dma_setup(drm_dev, 0);
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return 0;
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err_kms_helper_poll_fini:
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