x86/jump-label: Remove support for custom text poker
There are only two types of text poking: early and breakpoint based. The use of a function pointer to perform text poking complicates the code and is probably inefficient due to the use of indirect branches. Signed-off-by: Nadav Amit <namit@vmware.com> Signed-off-by: Rick Edgecombe <rick.p.edgecombe@intel.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Cc: <akpm@linux-foundation.org> Cc: <ard.biesheuvel@linaro.org> Cc: <deneen.t.dock@intel.com> Cc: <kernel-hardening@lists.openwall.com> Cc: <kristen@linux.intel.com> Cc: <linux_dti@icloud.com> Cc: <will.deacon@arm.com> Cc: Andy Lutomirski <luto@kernel.org> Cc: Borislav Petkov <bp@alien8.de> Cc: Dave Hansen <dave.hansen@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Kees Cook <keescook@chromium.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Masami Hiramatsu <mhiramat@kernel.org> Cc: Rik van Riel <riel@surriel.com> Cc: Thomas Gleixner <tglx@linutronix.de> Link: https://lkml.kernel.org/r/20190426001143.4983-13-namit@vmware.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -37,7 +37,6 @@ static void bug_at(unsigned char *ip, int line)
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static void __ref __jump_label_transform(struct jump_entry *entry,
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enum jump_label_type type,
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void *(*poker)(void *, const void *, size_t),
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int init)
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{
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union jump_code_union jmp;
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@ -50,14 +49,6 @@ static void __ref __jump_label_transform(struct jump_entry *entry,
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jmp.offset = jump_entry_target(entry) -
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(jump_entry_code(entry) + JUMP_LABEL_NOP_SIZE);
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/*
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* As long as only a single processor is running and the code is still
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* not marked as RO, text_poke_early() can be used; Checking that
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* system_state is SYSTEM_BOOTING guarantees it.
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*/
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if (system_state == SYSTEM_BOOTING)
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poker = text_poke_early;
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if (type == JUMP_LABEL_JMP) {
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if (init) {
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expect = default_nop; line = __LINE__;
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@ -80,16 +71,19 @@ static void __ref __jump_label_transform(struct jump_entry *entry,
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bug_at((void *)jump_entry_code(entry), line);
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/*
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* Make text_poke_bp() a default fallback poker.
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* As long as only a single processor is running and the code is still
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* not marked as RO, text_poke_early() can be used; Checking that
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* system_state is SYSTEM_BOOTING guarantees it. It will be set to
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* SYSTEM_SCHEDULING before other cores are awaken and before the
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* code is write-protected.
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*
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* At the time the change is being done, just ignore whether we
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* are doing nop -> jump or jump -> nop transition, and assume
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* always nop being the 'currently valid' instruction
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*
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*/
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if (poker) {
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(*poker)((void *)jump_entry_code(entry), code,
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JUMP_LABEL_NOP_SIZE);
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if (init || system_state == SYSTEM_BOOTING) {
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text_poke_early((void *)jump_entry_code(entry), code,
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JUMP_LABEL_NOP_SIZE);
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return;
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}
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@ -101,7 +95,7 @@ void arch_jump_label_transform(struct jump_entry *entry,
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enum jump_label_type type)
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{
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mutex_lock(&text_mutex);
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__jump_label_transform(entry, type, NULL, 0);
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__jump_label_transform(entry, type, 0);
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mutex_unlock(&text_mutex);
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}
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@ -131,5 +125,5 @@ __init_or_module void arch_jump_label_transform_static(struct jump_entry *entry,
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jlstate = JL_STATE_NO_UPDATE;
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}
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if (jlstate == JL_STATE_UPDATE)
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__jump_label_transform(entry, type, text_poke_early, 1);
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__jump_label_transform(entry, type, 1);
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}
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