[media] v4l: vsp1: Use the new media graph walk interface
The media graph walk requires initialisation and cleanup soon. Update the users to perform the soon necessary API calls. Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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Mauro Carvalho Chehab
parent
08613c549f
commit
c1a5f1bc0b
@ -386,6 +386,12 @@ static int vsp1_pipeline_validate(struct vsp1_pipeline *pipe,
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mutex_lock(&mdev->graph_mutex);
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mutex_lock(&mdev->graph_mutex);
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/* Walk the graph to locate the entities and video nodes. */
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/* Walk the graph to locate the entities and video nodes. */
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ret = media_entity_graph_walk_init(&graph, mdev);
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if (ret) {
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mutex_unlock(&mdev->graph_mutex);
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return ret;
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}
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media_entity_graph_walk_start(&graph, entity);
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media_entity_graph_walk_start(&graph, entity);
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while ((entity = media_entity_graph_walk_next(&graph))) {
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while ((entity = media_entity_graph_walk_next(&graph))) {
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@ -419,6 +425,8 @@ static int vsp1_pipeline_validate(struct vsp1_pipeline *pipe,
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mutex_unlock(&mdev->graph_mutex);
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mutex_unlock(&mdev->graph_mutex);
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media_entity_graph_walk_cleanup(&graph);
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/* We need one output and at least one input. */
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/* We need one output and at least one input. */
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if (pipe->num_inputs == 0 || !pipe->output) {
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if (pipe->num_inputs == 0 || !pipe->output) {
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ret = -EPIPE;
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ret = -EPIPE;
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