drm/ingenic: Use fbdev-dma

Implement fbdev emulation with fbdev-dma. Fbdev-dma now supports
damage handling, which is required by ingenic. Avoids the overhead of
fbdev-generic's additional shadow buffering. No functional changes.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Cc: Paul Cercueil <paul@crapouillou.net>
Acked-by: Paul Cercueil <paul@crapouillou.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20240419083331.7761-26-tzimmermann@suse.de
This commit is contained in:
Thomas Zimmermann 2024-04-19 10:29:18 +02:00
parent 931af44404
commit c1eef5ae06

View File

@ -31,7 +31,7 @@
#include <drm/drm_encoder.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_fb_dma_helper.h>
#include <drm/drm_fbdev_generic.h>
#include <drm/drm_fbdev_dma.h>
#include <drm/drm_fourcc.h>
#include <drm/drm_framebuffer.h>
#include <drm/drm_gem_atomic_helper.h>
@ -1399,7 +1399,7 @@ static int ingenic_drm_bind(struct device *dev, bool has_components)
goto err_clk_notifier_unregister;
}
drm_fbdev_generic_setup(drm, 32);
drm_fbdev_dma_setup(drm, 32);
return 0;