drm/ingenic: Use fbdev-dma
Implement fbdev emulation with fbdev-dma. Fbdev-dma now supports damage handling, which is required by ingenic. Avoids the overhead of fbdev-generic's additional shadow buffering. No functional changes. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Cc: Paul Cercueil <paul@crapouillou.net> Acked-by: Paul Cercueil <paul@crapouillou.net> Link: https://patchwork.freedesktop.org/patch/msgid/20240419083331.7761-26-tzimmermann@suse.de
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@ -31,7 +31,7 @@
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#include <drm/drm_encoder.h>
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#include <drm/drm_gem_dma_helper.h>
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#include <drm/drm_fb_dma_helper.h>
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#include <drm/drm_fbdev_generic.h>
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#include <drm/drm_fbdev_dma.h>
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#include <drm/drm_fourcc.h>
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#include <drm/drm_framebuffer.h>
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#include <drm/drm_gem_atomic_helper.h>
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@ -1399,7 +1399,7 @@ static int ingenic_drm_bind(struct device *dev, bool has_components)
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goto err_clk_notifier_unregister;
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}
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drm_fbdev_generic_setup(drm, 32);
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drm_fbdev_dma_setup(drm, 32);
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return 0;
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