diff --git a/drivers/hid/hid-nintendo.c b/drivers/hid/hid-nintendo.c index a000a287206e..b5e9d89b3fd2 100644 --- a/drivers/hid/hid-nintendo.c +++ b/drivers/hid/hid-nintendo.c @@ -1414,6 +1414,15 @@ static int nintendo_hid_probe(struct hid_device *hdev, goto err_wq; } + /* + * Patch the hw version of pro controller/joycons, so applications can + * distinguish between the default HID mappings and the mappings defined + * by the Linux game controller spec. This is important for the SDL2 + * library, which has a game controller database, which uses device ids + * in combination with version as a key. + */ + hdev->version |= 0x8000; + ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW); if (ret) { hid_err(hdev, "HW start failed\n");