riscv: Avoid code duplication with generic bitops implementation
There's code duplication between the fallback implementation for bitops __ffs/__fls/ffs/fls API and the generic C implementation in include/asm-generic/bitops/. To avoid this duplication, this patch renames the generic C implementation by adding a "generic_" prefix to them, then we can use these generic APIs as fallback. Suggested-by: Geert Uytterhoeven <geert@linux-m68k.org> Signed-off-by: Xiao Wang <xiao.w.wang@intel.com> Reviewed-by: Charlie Jenkins <charlie@rivosinc.com> Link: https://lore.kernel.org/r/20231112094421.4014931-1-xiao.w.wang@intel.com Signed-off-by: Palmer Dabbelt <palmer@rivosinc.com>
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@ -22,6 +22,16 @@
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#include <asm-generic/bitops/fls.h>
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#else
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#define __HAVE_ARCH___FFS
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#define __HAVE_ARCH___FLS
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#define __HAVE_ARCH_FFS
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#define __HAVE_ARCH_FLS
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#include <asm-generic/bitops/__ffs.h>
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#include <asm-generic/bitops/__fls.h>
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#include <asm-generic/bitops/ffs.h>
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#include <asm-generic/bitops/fls.h>
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#include <asm/alternative-macros.h>
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#include <asm/hwcap.h>
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@ -37,8 +47,6 @@
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static __always_inline unsigned long variable__ffs(unsigned long word)
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{
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int num;
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asm_volatile_goto(ALTERNATIVE("j %l[legacy]", "nop", 0,
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RISCV_ISA_EXT_ZBB, 1)
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: : : : legacy);
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@ -52,32 +60,7 @@ static __always_inline unsigned long variable__ffs(unsigned long word)
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return word;
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legacy:
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num = 0;
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#if BITS_PER_LONG == 64
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if ((word & 0xffffffff) == 0) {
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num += 32;
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word >>= 32;
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}
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#endif
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if ((word & 0xffff) == 0) {
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num += 16;
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word >>= 16;
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}
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if ((word & 0xff) == 0) {
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num += 8;
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word >>= 8;
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}
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if ((word & 0xf) == 0) {
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num += 4;
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word >>= 4;
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}
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if ((word & 0x3) == 0) {
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num += 2;
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word >>= 2;
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}
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if ((word & 0x1) == 0)
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num += 1;
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return num;
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return generic___ffs(word);
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}
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/**
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@ -93,8 +76,6 @@ legacy:
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static __always_inline unsigned long variable__fls(unsigned long word)
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{
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int num;
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asm_volatile_goto(ALTERNATIVE("j %l[legacy]", "nop", 0,
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RISCV_ISA_EXT_ZBB, 1)
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: : : : legacy);
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@ -108,32 +89,7 @@ static __always_inline unsigned long variable__fls(unsigned long word)
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return BITS_PER_LONG - 1 - word;
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legacy:
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num = BITS_PER_LONG - 1;
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#if BITS_PER_LONG == 64
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if (!(word & (~0ul << 32))) {
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num -= 32;
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word <<= 32;
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}
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#endif
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if (!(word & (~0ul << (BITS_PER_LONG - 16)))) {
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num -= 16;
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word <<= 16;
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}
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if (!(word & (~0ul << (BITS_PER_LONG - 8)))) {
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num -= 8;
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word <<= 8;
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}
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if (!(word & (~0ul << (BITS_PER_LONG - 4)))) {
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num -= 4;
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word <<= 4;
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}
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if (!(word & (~0ul << (BITS_PER_LONG - 2)))) {
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num -= 2;
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word <<= 2;
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}
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if (!(word & (~0ul << (BITS_PER_LONG - 1))))
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num -= 1;
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return num;
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return generic___fls(word);
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}
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/**
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@ -149,46 +105,23 @@ legacy:
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static __always_inline int variable_ffs(int x)
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{
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int r;
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if (!x)
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return 0;
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asm_volatile_goto(ALTERNATIVE("j %l[legacy]", "nop", 0,
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RISCV_ISA_EXT_ZBB, 1)
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: : : : legacy);
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if (!x)
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return 0;
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asm volatile (".option push\n"
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".option arch,+zbb\n"
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CTZW "%0, %1\n"
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".option pop\n"
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: "=r" (r) : "r" (x) :);
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: "=r" (x) : "r" (x) :);
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return r + 1;
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return x + 1;
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legacy:
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r = 1;
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if (!(x & 0xffff)) {
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x >>= 16;
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r += 16;
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}
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if (!(x & 0xff)) {
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x >>= 8;
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r += 8;
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}
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if (!(x & 0xf)) {
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x >>= 4;
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r += 4;
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}
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if (!(x & 3)) {
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x >>= 2;
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r += 2;
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}
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if (!(x & 1)) {
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x >>= 1;
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r += 1;
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}
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return r;
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return generic_ffs(x);
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}
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/**
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@ -204,46 +137,23 @@ legacy:
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static __always_inline int variable_fls(unsigned int x)
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{
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int r;
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if (!x)
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return 0;
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asm_volatile_goto(ALTERNATIVE("j %l[legacy]", "nop", 0,
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RISCV_ISA_EXT_ZBB, 1)
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: : : : legacy);
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if (!x)
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return 0;
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asm volatile (".option push\n"
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".option arch,+zbb\n"
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CLZW "%0, %1\n"
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".option pop\n"
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: "=r" (r) : "r" (x) :);
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: "=r" (x) : "r" (x) :);
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return 32 - r;
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return 32 - x;
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legacy:
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r = 32;
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if (!(x & 0xffff0000u)) {
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x <<= 16;
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r -= 16;
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}
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if (!(x & 0xff000000u)) {
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x <<= 8;
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r -= 8;
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}
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if (!(x & 0xf0000000u)) {
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x <<= 4;
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r -= 4;
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}
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if (!(x & 0xc0000000u)) {
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x <<= 2;
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r -= 2;
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}
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if (!(x & 0x80000000u)) {
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x <<= 1;
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r -= 1;
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}
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return r;
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return generic_fls(x);
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}
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/**
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@ -5,12 +5,12 @@
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#include <asm/types.h>
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/**
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* __ffs - find first bit in word.
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* generic___ffs - find first bit in word.
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* @word: The word to search
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*
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* Undefined if no bit exists, so code should check against 0 first.
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*/
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static __always_inline unsigned long __ffs(unsigned long word)
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static __always_inline unsigned long generic___ffs(unsigned long word)
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{
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int num = 0;
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@ -41,4 +41,8 @@ static __always_inline unsigned long __ffs(unsigned long word)
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return num;
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}
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#ifndef __HAVE_ARCH___FFS
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#define __ffs(word) generic___ffs(word)
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#endif
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#endif /* _ASM_GENERIC_BITOPS___FFS_H_ */
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@ -5,12 +5,12 @@
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#include <asm/types.h>
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/**
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* __fls - find last (most-significant) set bit in a long word
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* generic___fls - find last (most-significant) set bit in a long word
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* @word: the word to search
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*
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* Undefined if no set bit exists, so code should check against 0 first.
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*/
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static __always_inline unsigned long __fls(unsigned long word)
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static __always_inline unsigned long generic___fls(unsigned long word)
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{
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int num = BITS_PER_LONG - 1;
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@ -41,4 +41,8 @@ static __always_inline unsigned long __fls(unsigned long word)
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return num;
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}
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#ifndef __HAVE_ARCH___FLS
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#define __fls(word) generic___fls(word)
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#endif
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#endif /* _ASM_GENERIC_BITOPS___FLS_H_ */
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#define _ASM_GENERIC_BITOPS_FFS_H_
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/**
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* ffs - find first bit set
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* generic_ffs - find first bit set
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* @x: the word to search
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*
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* This is defined the same way as
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* the libc and compiler builtin ffs routines, therefore
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* differs in spirit from ffz (man ffs).
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*/
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static inline int ffs(int x)
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static inline int generic_ffs(int x)
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{
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int r = 1;
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@ -39,4 +39,8 @@ static inline int ffs(int x)
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return r;
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}
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#ifndef __HAVE_ARCH_FFS
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#define ffs(x) generic_ffs(x)
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#endif
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#endif /* _ASM_GENERIC_BITOPS_FFS_H_ */
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#define _ASM_GENERIC_BITOPS_FLS_H_
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/**
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* fls - find last (most-significant) bit set
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* generic_fls - find last (most-significant) bit set
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* @x: the word to search
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*
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* This is defined the same way as ffs.
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* Note fls(0) = 0, fls(1) = 1, fls(0x80000000) = 32.
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*/
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static __always_inline int fls(unsigned int x)
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static __always_inline int generic_fls(unsigned int x)
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{
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int r = 32;
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@ -39,4 +39,8 @@ static __always_inline int fls(unsigned int x)
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return r;
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}
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#ifndef __HAVE_ARCH_FLS
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#define fls(x) generic_fls(x)
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#endif
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#endif /* _ASM_GENERIC_BITOPS_FLS_H_ */
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