tcp: avoid infinite loop in tcp_splice_read()
Splicing from TCP socket is vulnerable when a packet with URG flag is received and stored into receive queue. __tcp_splice_read() returns 0, and sk_wait_data() immediately returns since there is the problematic skb in queue. This is a nice way to burn cpu (aka infinite loop) and trigger soft lockups. Again, this gem was found by syzkaller tool. Fixes: 9c55e01c0cc8 ("[TCP]: Splice receive support.") Signed-off-by: Eric Dumazet <edumazet@google.com> Reported-by: Dmitry Vyukov <dvyukov@google.com> Cc: Willy Tarreau <w@1wt.eu> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -770,6 +770,12 @@ ssize_t tcp_splice_read(struct socket *sock, loff_t *ppos,
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ret = -EAGAIN;
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break;
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}
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/* if __tcp_splice_read() got nothing while we have
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* an skb in receive queue, we do not want to loop.
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* This might happen with URG data.
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*/
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if (!skb_queue_empty(&sk->sk_receive_queue))
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break;
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sk_wait_data(sk, &timeo, NULL);
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if (signal_pending(current)) {
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ret = sock_intr_errno(timeo);
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