perf annotate-data: Handle call instructions
When updating instruction states, the call instruction should play a role since it changes the register states. For simplicity, mark some registers as caller-saved registers (should be arch-dependent), and invalidate them all after a function call. If the function returns something, the designated register (ret_reg) will have the type info. Signed-off-by: Namhyung Kim <namhyung@kernel.org> Cc: Adrian Hunter <adrian.hunter@intel.com> Cc: Ian Rogers <irogers@google.com> Cc: Ingo Molnar <mingo@kernel.org> Cc: Jiri Olsa <jolsa@kernel.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Masami Hiramatsu <mhiramat@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Stephane Eranian <eranian@google.com> Link: https://lore.kernel.org/r/20240319055115.4063940-14-namhyung@kernel.org Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
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@ -47,10 +47,14 @@ static void pr_debug_type_name(Dwarf_Die *die)
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free(str);
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}
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/* Type information in a register, valid when ok is true */
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/*
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* Type information in a register, valid when @ok is true.
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* The @caller_saved registers are invalidated after a function call.
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*/
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struct type_state_reg {
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Dwarf_Die type;
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bool ok;
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bool caller_saved;
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};
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/* Type information in a stack location, dynamically allocated */
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@ -76,6 +80,8 @@ struct type_state {
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struct type_state_reg regs[TYPE_STATE_MAX_REGS];
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/* state of stack location */
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struct list_head stack_vars;
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/* return value register */
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int ret_reg;
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};
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static bool has_reg_type(struct type_state *state, int reg)
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@ -91,10 +97,23 @@ void update_var_state(struct type_state *state, struct data_loc_info *dloc,
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void update_insn_state(struct type_state *state, struct data_loc_info *dloc,
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Dwarf_Die *cu_die, struct disasm_line *dl);
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void init_type_state(struct type_state *state, struct arch *arch __maybe_unused)
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void init_type_state(struct type_state *state, struct arch *arch)
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{
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memset(state, 0, sizeof(*state));
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INIT_LIST_HEAD(&state->stack_vars);
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if (arch__is(arch, "x86")) {
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state->regs[0].caller_saved = true;
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state->regs[1].caller_saved = true;
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state->regs[2].caller_saved = true;
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state->regs[4].caller_saved = true;
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state->regs[5].caller_saved = true;
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state->regs[8].caller_saved = true;
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state->regs[9].caller_saved = true;
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state->regs[10].caller_saved = true;
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state->regs[11].caller_saved = true;
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state->ret_reg = 0;
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}
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}
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void exit_type_state(struct type_state *state)
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@ -500,6 +519,37 @@ static void update_insn_state_x86(struct type_state *state,
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if (annotate_get_insn_location(dloc->arch, dl, &loc) < 0)
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return;
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if (ins__is_call(&dl->ins)) {
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struct symbol *func = dl->ops.target.sym;
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if (func == NULL)
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return;
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/* __fentry__ will preserve all registers */
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if (!strcmp(func->name, "__fentry__"))
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return;
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pr_debug_dtp("call [%x] %s\n", insn_offset, func->name);
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/* Otherwise invalidate caller-saved registers after call */
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for (unsigned i = 0; i < ARRAY_SIZE(state->regs); i++) {
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if (state->regs[i].caller_saved)
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state->regs[i].ok = false;
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}
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/* Update register with the return type (if any) */
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if (die_find_func_rettype(cu_die, func->name, &type_die)) {
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tsr = &state->regs[state->ret_reg];
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tsr->type = type_die;
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tsr->ok = true;
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pr_debug_dtp("call [%x] return -> reg%d",
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insn_offset, state->ret_reg);
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pr_debug_type_name(&type_die);
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}
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return;
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}
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if (strncmp(dl->ins.name, "mov", 3))
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return;
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