Input: mousedev - use BIT_MASK instead of BIT
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@ -1032,7 +1032,7 @@ static const struct input_device_id mousedev_ids[] = {
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.flags = INPUT_DEVICE_ID_MATCH_EVBIT |
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.flags = INPUT_DEVICE_ID_MATCH_EVBIT |
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INPUT_DEVICE_ID_MATCH_KEYBIT |
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INPUT_DEVICE_ID_MATCH_KEYBIT |
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INPUT_DEVICE_ID_MATCH_ABSBIT,
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INPUT_DEVICE_ID_MATCH_ABSBIT,
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.evbit = { BIT(EV_KEY) | BIT(EV_ABS) | BIT(EV_SYN) },
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.evbit = { BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS) },
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.keybit = { [BIT_WORD(BTN_LEFT)] = BIT_MASK(BTN_LEFT) },
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.keybit = { [BIT_WORD(BTN_LEFT)] = BIT_MASK(BTN_LEFT) },
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.absbit = { BIT_MASK(ABS_X) | BIT_MASK(ABS_Y) },
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.absbit = { BIT_MASK(ABS_X) | BIT_MASK(ABS_Y) },
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}, /* Mouse-like device with absolute X and Y but ordinary
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}, /* Mouse-like device with absolute X and Y but ordinary
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