ice: Fix initialization for num_nodes_added
ice_sched_add_nodes_to_layer is used recursively, and so we start with num_nodes_added being 0. This way, in case of an error or if num_nodes is NULL, the function just returns 0 to indicate that no nodes were added. Fixes: 5513b920a4f7 ("ice: Update Tx scheduler tree for VSI multi-Tx queue support") Signed-off-by: Anirudh Venkataramanan <anirudh.venkataramanan@intel.com> Tested-by: Tony Brelinski <tonyx.brelinski@intel.com> Signed-off-by: Jeff Kirsher <jeffrey.t.kirsher@intel.com>
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@ -751,14 +751,14 @@ ice_sched_add_nodes_to_layer(struct ice_port_info *pi,
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u16 num_added = 0;
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u16 num_added = 0;
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u32 temp;
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u32 temp;
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*num_nodes_added = 0;
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if (!num_nodes)
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if (!num_nodes)
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return status;
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return status;
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if (!parent || layer < hw->sw_entry_point_layer)
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if (!parent || layer < hw->sw_entry_point_layer)
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return ICE_ERR_PARAM;
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return ICE_ERR_PARAM;
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*num_nodes_added = 0;
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/* max children per node per layer */
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/* max children per node per layer */
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max_child_nodes =
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max_child_nodes =
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le16_to_cpu(hw->layer_info[parent->tx_sched_layer].max_children);
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le16_to_cpu(hw->layer_info[parent->tx_sched_layer].max_children);
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