drm/msm/dpu: split dpu_encoder_wait_for_event into two functions
Stop multiplexing several events via the dpu_encoder_wait_for_event() function. Split it into two distinct functions two allow separate handling of those events. Reviewed-by: Abhinav Kumar <quic_abhinavk@quicinc.com> Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Patchwork: https://patchwork.freedesktop.org/patch/579848/ Link: https://lore.kernel.org/r/20240226-fd-dpu-debug-timeout-v4-2-51eec83dde23@linaro.org
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@ -1326,7 +1326,7 @@ static void dpu_encoder_virt_atomic_disable(struct drm_encoder *drm_enc,
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trace_dpu_enc_disable(DRMID(drm_enc));
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/* wait for idle */
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dpu_encoder_wait_for_event(drm_enc, MSM_ENC_TX_COMPLETE);
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dpu_encoder_wait_for_tx_complete(drm_enc);
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dpu_encoder_resource_control(drm_enc, DPU_ENC_RC_EVENT_PRE_STOP);
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@ -2524,10 +2524,18 @@ struct drm_encoder *dpu_encoder_init(struct drm_device *dev,
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return &dpu_enc->base;
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}
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int dpu_encoder_wait_for_event(struct drm_encoder *drm_enc,
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enum msm_event_wait event)
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/**
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* dpu_encoder_wait_for_commit_done() - Wait for encoder to flush pending state
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* @drm_enc: encoder pointer
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*
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* Wait for hardware to have flushed the current pending changes to hardware at
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* a vblank or CTL_START. Physical encoders will map this differently depending
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* on the type: vid mode -> vsync_irq, cmd mode -> CTL_START.
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*
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* Return: 0 on success, -EWOULDBLOCK if already signaled, error otherwise
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*/
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int dpu_encoder_wait_for_commit_done(struct drm_encoder *drm_enc)
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{
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int (*fn_wait)(struct dpu_encoder_phys *phys_enc) = NULL;
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struct dpu_encoder_virt *dpu_enc = NULL;
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int i, ret = 0;
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@ -2541,23 +2549,47 @@ int dpu_encoder_wait_for_event(struct drm_encoder *drm_enc,
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for (i = 0; i < dpu_enc->num_phys_encs; i++) {
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struct dpu_encoder_phys *phys = dpu_enc->phys_encs[i];
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switch (event) {
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case MSM_ENC_COMMIT_DONE:
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fn_wait = phys->ops.wait_for_commit_done;
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break;
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case MSM_ENC_TX_COMPLETE:
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fn_wait = phys->ops.wait_for_tx_complete;
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break;
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default:
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DPU_ERROR_ENC(dpu_enc, "unknown wait event %d\n",
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event);
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return -EINVAL;
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if (phys->ops.wait_for_commit_done) {
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DPU_ATRACE_BEGIN("wait_for_commit_done");
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ret = phys->ops.wait_for_commit_done(phys);
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DPU_ATRACE_END("wait_for_commit_done");
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if (ret)
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return ret;
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}
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}
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if (fn_wait) {
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DPU_ATRACE_BEGIN("wait_for_completion_event");
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ret = fn_wait(phys);
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DPU_ATRACE_END("wait_for_completion_event");
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return ret;
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}
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/**
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* dpu_encoder_wait_for_tx_complete() - Wait for encoder to transfer pixels to panel
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* @drm_enc: encoder pointer
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*
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* Wait for the hardware to transfer all the pixels to the panel. Physical
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* encoders will map this differently depending on the type: vid mode -> vsync_irq,
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* cmd mode -> pp_done.
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*
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* Return: 0 on success, -EWOULDBLOCK if already signaled, error otherwise
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*/
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int dpu_encoder_wait_for_tx_complete(struct drm_encoder *drm_enc)
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{
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struct dpu_encoder_virt *dpu_enc = NULL;
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int i, ret = 0;
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if (!drm_enc) {
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DPU_ERROR("invalid encoder\n");
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return -EINVAL;
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}
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dpu_enc = to_dpu_encoder_virt(drm_enc);
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DPU_DEBUG_ENC(dpu_enc, "\n");
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for (i = 0; i < dpu_enc->num_phys_encs; i++) {
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struct dpu_encoder_phys *phys = dpu_enc->phys_encs[i];
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if (phys->ops.wait_for_tx_complete) {
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DPU_ATRACE_BEGIN("wait_for_tx_complete");
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ret = phys->ops.wait_for_tx_complete(phys);
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DPU_ATRACE_END("wait_for_tx_complete");
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if (ret)
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return ret;
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}
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@ -93,25 +93,9 @@ void dpu_encoder_kickoff(struct drm_encoder *encoder);
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*/
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int dpu_encoder_vsync_time(struct drm_encoder *drm_enc, ktime_t *wakeup_time);
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/**
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* dpu_encoder_wait_for_event - Waits for encoder events
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* @encoder: encoder pointer
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* @event: event to wait for
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* MSM_ENC_COMMIT_DONE - Wait for hardware to have flushed the current pending
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* frames to hardware at a vblank or ctl_start
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* Encoders will map this differently depending on the
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* panel type.
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* vid mode -> vsync_irq
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* cmd mode -> ctl_start
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* MSM_ENC_TX_COMPLETE - Wait for the hardware to transfer all the pixels to
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* the panel. Encoders will map this differently
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* depending on the panel type.
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* vid mode -> vsync_irq
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* cmd mode -> pp_done
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* Returns: 0 on success, -EWOULDBLOCK if already signaled, error otherwise
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*/
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int dpu_encoder_wait_for_event(struct drm_encoder *drm_encoder,
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enum msm_event_wait event);
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int dpu_encoder_wait_for_commit_done(struct drm_encoder *drm_encoder);
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int dpu_encoder_wait_for_tx_complete(struct drm_encoder *drm_encoder);
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/*
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* dpu_encoder_get_intf_mode - get interface mode of the given encoder
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@ -476,7 +476,7 @@ static void dpu_kms_wait_for_commit_done(struct msm_kms *kms,
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* mode panels. This may be a no-op for command mode panels.
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*/
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trace_dpu_kms_wait_for_commit_done(DRMID(crtc));
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ret = dpu_encoder_wait_for_event(encoder, MSM_ENC_COMMIT_DONE);
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ret = dpu_encoder_wait_for_commit_done(encoder);
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if (ret && ret != -EWOULDBLOCK) {
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DPU_ERROR("wait for commit done returned %d\n", ret);
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break;
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@ -74,16 +74,6 @@ enum msm_dsi_controller {
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#define MSM_GPU_MAX_RINGS 4
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#define MAX_H_TILES_PER_DISPLAY 2
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/**
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* enum msm_event_wait - type of HW events to wait for
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* @MSM_ENC_COMMIT_DONE - wait for the driver to flush the registers to HW
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* @MSM_ENC_TX_COMPLETE - wait for the HW to transfer the frame to panel
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*/
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enum msm_event_wait {
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MSM_ENC_COMMIT_DONE = 0,
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MSM_ENC_TX_COMPLETE,
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};
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/**
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* struct msm_display_topology - defines a display topology pipeline
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* @num_lm: number of layer mixers used
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