Staging: hv: rework use of workqueues in osd
Change the usage of workqueues to be consistant with other parts of the kernel. Signed-off-by: Bill Pemberton <wfp5p@virginia.edu> Cc: Hank Janssen <hjanssen@microsoft.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -149,7 +149,7 @@ static VMBUS_CHANNEL* AllocVmbusChannel(void)
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}
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/* channel->dataWorkQueue = WorkQueueCreate("data"); */
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channel->ControlWQ = WorkQueueCreate("control");
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channel->ControlWQ = create_workqueue("hv_vmbus_ctl");
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if (!channel->ControlWQ)
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{
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TimerClose(channel->PollTimer);
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@ -176,7 +176,7 @@ static inline void ReleaseVmbusChannel(void* Context)
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DPRINT_ENTER(VMBUS);
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DPRINT_DBG(VMBUS, "releasing channel (%p)", channel);
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WorkQueueClose(channel->ControlWQ);
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destroy_workqueue(channel->ControlWQ);
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DPRINT_DBG(VMBUS, "channel released (%p)", channel);
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kfree(channel);
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@ -199,7 +199,8 @@ static void FreeVmbusChannel(VMBUS_CHANNEL* Channel)
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/* We have to release the channel's workqueue/thread in the vmbus's workqueue/thread context */
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/* ie we can't destroy ourselves. */
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WorkQueueQueueWorkItem(gVmbusConnection.WorkQueue, ReleaseVmbusChannel, (void*)Channel);
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osd_schedule_callback(gVmbusConnection.WorkQueue, ReleaseVmbusChannel,
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(void *)Channel);
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}
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@ -389,7 +390,8 @@ VmbusChannelOnOffer(
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newChannel->MonitorBit = (u8)offer->MonitorId % 32;
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/* TODO: Make sure the offer comes from our parent partition */
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WorkQueueQueueWorkItem(newChannel->ControlWQ, VmbusChannelProcessOffer, newChannel);
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osd_schedule_callback(newChannel->ControlWQ, VmbusChannelProcessOffer,
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newChannel);
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DPRINT_EXIT(VMBUS);
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}
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@ -422,7 +424,9 @@ VmbusChannelOnOfferRescind(
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return;
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}
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WorkQueueQueueWorkItem(channel->ControlWQ, VmbusChannelProcessRescindOffer, channel);
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osd_schedule_callback(channel->ControlWQ,
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VmbusChannelProcessRescindOffer,
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channel);
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DPRINT_EXIT(VMBUS);
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}
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@ -60,7 +60,12 @@ VmbusConnect(void)
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/* Initialize the vmbus connection */
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gVmbusConnection.ConnectState = Connecting;
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gVmbusConnection.WorkQueue = WorkQueueCreate("vmbusQ");
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gVmbusConnection.WorkQueue = create_workqueue("hv_vmbus_con");
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if (!gVmbusConnection.WorkQueue)
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{
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ret = -1;
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goto Cleanup;
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}
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INITIALIZE_LIST_HEAD(&gVmbusConnection.ChannelMsgList);
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spin_lock_init(&gVmbusConnection.channelmsg_lock);
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@ -160,7 +165,8 @@ Cleanup:
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gVmbusConnection.ConnectState = Disconnected;
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WorkQueueClose(gVmbusConnection.WorkQueue);
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if (gVmbusConnection.WorkQueue)
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destroy_workqueue(gVmbusConnection.WorkQueue);
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if (gVmbusConnection.InterruptPage)
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{
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@ -226,7 +232,7 @@ VmbusDisconnect(
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/* TODO: iterate thru the msg list and free up */
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WorkQueueClose(gVmbusConnection.WorkQueue);
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destroy_workqueue(gVmbusConnection.WorkQueue);
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gVmbusConnection.ConnectState = Disconnected;
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@ -423,7 +423,9 @@ VmbusOnMsgDPC(
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}
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memcpy(copied, msg, sizeof(HV_MESSAGE));
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WorkQueueQueueWorkItem(gVmbusConnection.WorkQueue, VmbusOnChannelMessage, (void*)copied);
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osd_schedule_callback(gVmbusConnection.WorkQueue,
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VmbusOnChannelMessage,
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(void *)copied);
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}
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msg->Header.MessageType = HvMessageTypeNone;
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@ -47,7 +47,6 @@ typedef struct _DLIST_ENTRY {
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/* typedef unsigned char GUID[16]; */
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typedef void (*PFN_WORKITEM_CALLBACK)(void* context);
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typedef void (*PFN_TIMER_CALLBACK)(void* context);
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@ -155,12 +154,8 @@ void* PageMapVirtualAddress(unsigned long Pfn);
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void PageUnmapVirtualAddress(void* VirtAddr);
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extern struct workqueue_struct *WorkQueueCreate(char* name);
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extern void WorkQueueClose(struct workqueue_struct *hWorkQueue);
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extern int WorkQueueQueueWorkItem(struct workqueue_struct *hWorkQueue,
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PFN_WORKITEM_CALLBACK workItem,
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void *context);
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extern void QueueWorkItem(PFN_WORKITEM_CALLBACK workItem, void* context);
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int osd_schedule_callback(struct workqueue_struct *wq,
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void (*func)(void *),
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void *data);
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#endif /* _OSD_H_ */
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@ -50,11 +50,11 @@
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/* Data types */
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typedef struct _WORKITEM {
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struct osd_callback_struct {
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struct work_struct work;
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PFN_WORKITEM_CALLBACK callback;
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void* context;
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} WORKITEM;
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void (*callback)(void *);
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void *data;
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};
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void BitSet(unsigned int* addr, int bit)
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@ -269,56 +269,32 @@ unsigned long Virtual2Physical(void * VirtAddr)
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return pfn << PAGE_SHIFT;
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}
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static void WorkItemCallback(struct work_struct *work)
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static void osd_callback_work(struct work_struct *work)
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{
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WORKITEM* w = (WORKITEM*)work;
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struct osd_callback_struct *cb = container_of(work,
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struct osd_callback_struct,
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work);
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(cb->callback)(cb->data);
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w->callback(w->context);
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kfree(w);
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kfree(cb);
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}
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struct workqueue_struct *WorkQueueCreate(char *name)
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int osd_schedule_callback(struct workqueue_struct *wq,
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void (*func)(void *),
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void *data)
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{
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struct workqueue_struct *wq;
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wq = create_workqueue(name);
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if (unlikely(!wq))
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return NULL;
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return wq;
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}
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struct osd_callback_struct *cb;
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void WorkQueueClose(struct workqueue_struct *hWorkQueue)
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{
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destroy_workqueue(hWorkQueue);
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return;
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}
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int WorkQueueQueueWorkItem(struct workqueue_struct *hWorkQueue,
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PFN_WORKITEM_CALLBACK workItem,
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void* context)
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{
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WORKITEM* w = kmalloc(sizeof(WORKITEM), GFP_ATOMIC);
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if (!w)
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cb = kmalloc(sizeof(*cb), GFP_KERNEL);
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if (!cb)
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{
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printk(KERN_ERR "unable to allocate memory in osd_schedule_callback");
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return -1;
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}
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w->callback = workItem,
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w->context = context;
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INIT_WORK(&w->work, WorkItemCallback);
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return queue_work(hWorkQueue, &w->work);
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cb->callback = func;
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cb->data = data;
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INIT_WORK(&cb->work, osd_callback_work);
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return queue_work(wq, &cb->work);
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}
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void QueueWorkItem(PFN_WORKITEM_CALLBACK workItem, void* context)
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{
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WORKITEM* w = kmalloc(sizeof(WORKITEM), GFP_ATOMIC);
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if (!w)
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{
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return;
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}
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w->callback = workItem,
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w->context = context;
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INIT_WORK(&w->work, WorkItemCallback);
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schedule_work(&w->work);
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}
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