devlink: uniformly take the devlink instance lock in the dump loop
Move the lock taking out of devlink_nl_cmd_region_get_devlink_dumpit(). This way all dumps will take the instance lock in the main iteration loop directly, making refactoring and reading the code easier. Reviewed-by: Jiri Pirko <jiri@nvidia.com> Reviewed-by: Jacob Keller <jacob.e.keller@intel.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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@ -6050,9 +6050,8 @@ static int devlink_nl_cmd_region_get_devlink_dumpit(struct sk_buff *msg,
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struct devlink_region *region;
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struct devlink_port *port;
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unsigned long port_index;
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int err = 0;
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int err;
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devl_lock(devlink);
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list_for_each_entry(region, &devlink->region_list, list) {
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if (*idx < start) {
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(*idx)++;
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@ -6064,7 +6063,7 @@ static int devlink_nl_cmd_region_get_devlink_dumpit(struct sk_buff *msg,
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cb->nlh->nlmsg_seq,
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NLM_F_MULTI, region);
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if (err)
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goto out;
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return err;
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(*idx)++;
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}
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@ -6072,12 +6071,10 @@ static int devlink_nl_cmd_region_get_devlink_dumpit(struct sk_buff *msg,
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err = devlink_nl_cmd_region_get_port_dumpit(msg, cb, port, idx,
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start);
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if (err)
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goto out;
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return err;
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}
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out:
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devl_unlock(devlink);
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return err;
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return 0;
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}
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static int devlink_nl_cmd_region_get_dumpit(struct sk_buff *msg,
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@ -6090,8 +6087,10 @@ static int devlink_nl_cmd_region_get_dumpit(struct sk_buff *msg,
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devlink_dump_for_each_instance_get(msg, state, devlink) {
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int idx = 0;
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devl_lock(devlink);
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err = devlink_nl_cmd_region_get_devlink_dumpit(msg, cb, devlink,
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&idx, state->idx);
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devl_unlock(devlink);
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devlink_put(devlink);
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if (err) {
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state->idx = idx;
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